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4d45b02e916df490b506ab33f49f85fa14d9b7dd
timeline_limit in sliding sync as non-sticky.
This patch changes the behaviour of `timeline_limit` in sliding sync requests. It previously was sticky, but since it's now mandatory with MSC4186, it's preferable it to be non-sticky, otherwise in some scenarios it might default to 0 (its default value). How? If the server doesn't reply with our `txn_id` (because it doesn't support sticky parameters or because it misses a `txn_id`), the next request will be built with a default `timeline_limit` value, which is zero, and won't get updated to the `timeline_limit` value from `SlidingSyncListStickyParameters`. This is not good. Instead, we must consider `timeline_limit` as non-sticky, and moves it from `SlidingSyncListStickyParameters` to `SlidingSyncListInner`. This is what this patch does.
matrix-rust-sdk
matrix-rust-sdk is an implementation of a Matrix client-server library in Rust.
Project structure
The rust-sdk consists of multiple crates that can be picked at your convenience:
- matrix-sdk - High level client library, with batteries included, you're most likely interested in this.
- matrix-sdk-base - No (network) IO client state machine that can be used to embed a Matrix client in your project or build a full fledged network enabled client lib on top of it.
- matrix-sdk-crypto - No (network) IO encryption state machine that can be used to add Matrix E2EE support to your client or client library.
Minimum Supported Rust Version (MSRV)
These crates are built with the Rust language version 2021 and require a minimum compiler version of 1.70.
Status
The library is in an alpha state, things that are implemented generally work but the API will change in breaking ways.
If you are interested in using the matrix-sdk now is the time to try it out and provide feedback.
Bindings
Some crates of the matrix-rust-sdk can be embedded inside other
environments, like Swift, Kotlin, JavaScript, Node.js etc. Please,
explore the bindings/ directory to learn more.
License
Description
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