Damir Jelić 5d6cf2d33a Remove some clones when creating a /keys/query request
The part of code that converts a list of users to the actual
/keys/query request uses the chunks() method. This method operates on
the slice. Our list/vec of users gets dereferenced into a slice before
we create our chunks. The chunks can't take ownership of the data, which
in turn requires us to clone the user IDs for them to be put into the
request.

Itertools has a chunks() method which operates on an iterator which we
can utilize to remove, not only the clone, but also a collect call.

At the same time, let's make the conversion step a simple functional
mapping and document what's going on.
2023-03-13 14:17:12 +01:00
2023-02-02 10:15:05 +01:00
2023-03-11 13:13:50 +01:00
2023-03-11 13:13:50 +01:00
2022-08-01 14:33:05 +02:00
2023-03-11 13:13:50 +01:00
2022-12-05 14:58:33 +01:00
2022-12-22 11:26:29 +01:00

Build Status codecov License #matrix-rust-sdk Docs - Main Docs - Stable

matrix-rust-sdk

matrix-rust-sdk is an implementation of a Matrix client-server library in Rust.

Project structure

The rust-sdk consists of multiple crates that can be picked at your convenience:

  • matrix-sdk - High level client library, with batteries included, you're most likely interested in this.
  • matrix-sdk-base - No (network) IO client state machine that can be used to embed a Matrix client in your project or build a full fledged network enabled client lib on top of it.
  • matrix-sdk-crypto - No (network) IO encryption state machine that can be used to add Matrix E2EE support to your client or client library.

Minimum Supported Rust Version (MSRV)

These crates are built with the Rust language version 2021 and require a minimum compiler version of 1.65.

Status

The library is in an alpha state, things that are implemented generally work but the API will change in breaking ways.

If you are interested in using the matrix-sdk now is the time to try it out and provide feedback.

Bindings

Some crates of the matrix-rust-sdk can be embedded inside other environments, like Swift, Kotlin, JavaScript, Node.js etc. Please, explore the bindings/ directory to learn more.

License

Apache-2.0

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