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654a2f24957b6d3c19e222c6879a2f5e1e458b04
When receiving a sliding sync room response for a room that had no local events in its timeline cache, we'd mark the room as limited before, which is incorrect. It was made worse by the fact that later in the code, we'd clear the local cache if a room was marked as limited, so this is a problem that would repeat itself over time (assuming empty responses for that room). This fixes it and unifies logs so there's only one log line per room, at most. Fixes https://github.com/vector-im/element-x-android/issues/1281 Fixes https://github.com/matrix-org/matrix-rust-sdk/issues/2540
matrix-rust-sdk
matrix-rust-sdk is an implementation of a Matrix client-server library in Rust.
Project structure
The rust-sdk consists of multiple crates that can be picked at your convenience:
- matrix-sdk - High level client library, with batteries included, you're most likely interested in this.
- matrix-sdk-base - No (network) IO client state machine that can be used to embed a Matrix client in your project or build a full fledged network enabled client lib on top of it.
- matrix-sdk-crypto - No (network) IO encryption state machine that can be used to add Matrix E2EE support to your client or client library.
Minimum Supported Rust Version (MSRV)
These crates are built with the Rust language version 2021 and require a minimum compiler version of 1.70.
Status
The library is in an alpha state, things that are implemented generally work but the API will change in breaking ways.
If you are interested in using the matrix-sdk now is the time to try it out and provide feedback.
Bindings
Some crates of the matrix-rust-sdk can be embedded inside other
environments, like Swift, Kotlin, JavaScript, Node.js etc. Please,
explore the bindings/ directory to learn more.
License
Description
Languages
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