Benjamin Bouvier 7694b016da chore: disable LTO on release builds
I have to disable LTO every time I'm building any final binary using the
SDK, because otherwise, the builds can take easily more than 10 minutes
to complete, killing iteration times, and making it almost impractical
to use the programs (benchmarks, or multiverse).

I think it should be the decision of the final embedder to enable or
disable LTO, and that for the purpose of our own binaries hosted in the
SDK repository, we don't need the absolute best performance (or, for the
sake of benchmarking, we can tweak the profiling profile).
2025-03-05 10:55:15 +01:00
2024-08-21 09:41:54 +01:00
2024-10-10 14:32:46 +02:00
2022-08-01 14:33:05 +02:00
2023-09-05 15:40:38 +02:00
2025-01-24 11:20:20 +01:00

Build Status codecov License #matrix-rust-sdk Docs - Main Docs - Stable

matrix-rust-sdk

matrix-rust-sdk is an implementation of a Matrix client-server library in Rust.

Project structure

The rust-sdk consists of multiple crates that can be picked at your convenience:

  • matrix-sdk - High level client library, with batteries included, you're most likely interested in this.
  • matrix-sdk-base - No (network) IO client state machine that can be used to embed a Matrix client in your project or build a full fledged network enabled client lib on top of it.
  • matrix-sdk-crypto - No (network) IO encryption state machine that can be used to add Matrix E2EE support to your client or client library.

Status

The library is considered production ready and backs multiple client implementations such as Element X [1] [2] and Fractal. Client developers should feel confident to build upon it.

Development of the SDK has been primarily sponsored by Element though accepts contributions from all.

Bindings

Some crates of the matrix-rust-sdk can be embedded inside other environments, like Swift, Kotlin, JavaScript, Node.js etc. Please, explore the bindings/ directory to learn more.

License

Apache-2.0

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