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a4f8c35efc3868dbd4e407001f1019d12506f93b
SyncOp::Insert entirely.
`SyncOp::Insert` means _inserting_ a new room ID. The `rooms_list` contains all possible rooms (based on `maximum_number_of_rooms`, a value returned by the server). Here, inserting = setting `RoomListEntry::Filled` at a particular index of `rooms_list`, that's it. The previous code was doing very complex stuff, like removing things around the `index` if something etc. It was using the requested ranges (the range passed to the request) etc. Applying `SyncOp` should be simple and is focused on updating `rooms_list` only: the requested ranges have nothing to do here. This patch also prevents against out-of-bounds acccesses, which wasn't the case before.
matrix-rust-sdk
matrix-rust-sdk is an implementation of a Matrix client-server library in Rust.
Project structure
The rust-sdk consists of multiple crates that can be picked at your convenience:
- matrix-sdk - High level client library, with batteries included, you're most likely interested in this.
- matrix-sdk-base - No (network) IO client state machine that can be used to embed a Matrix client in your project or build a full fledged network enabled client lib on top of it.
- matrix-sdk-crypto - No (network) IO encryption state machine that can be used to add Matrix E2EE support to your client or client library.
Minimum Supported Rust Version (MSRV)
These crates are built with the Rust language version 2021 and require a minimum compiler version of 1.65.
Status
The library is in an alpha state, things that are implemented generally work but the API will change in breaking ways.
If you are interested in using the matrix-sdk now is the time to try it out and provide feedback.
Bindings
Some crates of the matrix-rust-sdk can be embedded inside other
environments, like Swift, Kotlin, JavaScript, Node.js etc. Please,
explore the bindings/ directory to learn more.
License
Description
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