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bab676138830b4cef3bd3b2ae189f1d9922d05f2
The previous values would lead to super large memory allocations, as observed with `valgrind --tool=massive` on the tiny test added in this commit: - for 400 rooms each having 100 events, this led to 540MB of allocations. - for 1000 rooms each having 100 events, this led to 1.5GB of allocations. This is not acceptable for any kind of devices, especially for mobile devices which may be more constrained on memory. The bloom filter is an optimisation to avoid going through events in the room's event list, so it shouldn't cause a big toll like that; instead, we can reduce the parameters values given when creating the filters. With the given parameters, 1000 rooms each having 100 events leads to 1.2MB of allocations.
matrix-rust-sdk
matrix-rust-sdk is an implementation of a Matrix client-server library in Rust.
Project structure
The rust-sdk consists of multiple crates that can be picked at your convenience:
- matrix-sdk - High level client library, with batteries included, you're most likely interested in this.
- matrix-sdk-base - No (network) IO client state machine that can be used to embed a Matrix client in your project or build a full fledged network enabled client lib on top of it.
- matrix-sdk-crypto - No (network) IO encryption state machine that can be used to add Matrix E2EE support to your client or client library.
Minimum Supported Rust Version (MSRV)
These crates are built with the Rust language version 2021 and require a minimum compiler version of 1.70.
Status
The library is in an alpha state, things that are implemented generally work but the API will change in breaking ways.
If you are interested in using the matrix-sdk now is the time to try it out and provide feedback.
Bindings
Some crates of the matrix-rust-sdk can be embedded inside other
environments, like Swift, Kotlin, JavaScript, Node.js etc. Please,
explore the bindings/ directory to learn more.
License
Description
Languages
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