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The `Timeline` has its own remote event deduplication mechanism. But we are transitioning to receive updates from the `EventCache` via `VectorDiff`, which are emitted via `RoomEvents`, which already runs its own deduplication mechanism (`matrix_sdk::event_cache::Deduplicator`). Deduplication from the `EventCache` will generate `VectorDiff::Remove` for example. It can create a conflict with the `Timeline` deduplication mechanism. This patch updates the deduplication mechanism from the `Timeline` when adding or updating remote events to be conditionnal: when `TimelineSettings::vectordiffs_as_inputs` is enabled, the deduplication mechanism of the `Timeline` is silent, it does nothing, otherwise it runs.
matrix-rust-sdk
matrix-rust-sdk is an implementation of a Matrix client-server library in Rust.
Project structure
The rust-sdk consists of multiple crates that can be picked at your convenience:
- matrix-sdk - High level client library, with batteries included, you're most likely interested in this.
- matrix-sdk-base - No (network) IO client state machine that can be used to embed a Matrix client in your project or build a full fledged network enabled client lib on top of it.
- matrix-sdk-crypto - No (network) IO encryption state machine that can be used to add Matrix E2EE support to your client or client library.
Status
The library is in an alpha state, things that are implemented generally work but the API will change in breaking ways.
If you are interested in using the matrix-sdk now is the time to try it out and provide feedback.
Bindings
Some crates of the matrix-rust-sdk can be embedded inside other
environments, like Swift, Kotlin, JavaScript, Node.js etc. Please,
explore the bindings/ directory to learn more.
License
Description
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