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The NotificationClient, responsible for handling, fetching, and potentially decrypting events received via push notifications, creates a copy of the main Client object. During this process, the Client object is adjusted to use an in-memory state store to prevent concurrency issues from multiple sync loops attempting to write to the same database. This copying unintentionally recreated the OlmMachine with fresh data loaded from the database. If both Client instances were used for syncing without proper cross-process locking, forks of the vodozemac Account and Olm Sessions could be created and later persisted to the database. This behavior can lead to the duplication of one-time keys, cause sessions to lose their ability to decrypt messages, and result in the generation of undecryptable messages on the recipient’s side.
matrix-rust-sdk
matrix-rust-sdk is an implementation of a Matrix client-server library in Rust.
Project structure
The rust-sdk consists of multiple crates that can be picked at your convenience:
- matrix-sdk - High level client library, with batteries included, you're most likely interested in this.
- matrix-sdk-base - No (network) IO client state machine that can be used to embed a Matrix client in your project or build a full fledged network enabled client lib on top of it.
- matrix-sdk-crypto - No (network) IO encryption state machine that can be used to add Matrix E2EE support to your client or client library.
Minimum Supported Rust Version (MSRV)
These crates are built with the Rust language version 2021 and require a minimum compiler version of 1.70.
Status
The library is in an alpha state, things that are implemented generally work but the API will change in breaking ways.
If you are interested in using the matrix-sdk now is the time to try it out and provide feedback.
Bindings
Some crates of the matrix-rust-sdk can be embedded inside other
environments, like Swift, Kotlin, JavaScript, Node.js etc. Please,
explore the bindings/ directory to learn more.
License
Description
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