libobs: Fix format selection

Fix ternary test to use BGRX render targets for YUV to RGB
conversions. The previous behavior may have been fine though since
the shaders fill the alpha channel with 1.0 anyway.
This commit is contained in:
jpark37 committed 2019-06-27 08:57:41 -05:00
1 parent cff0d6800f
commit 2ef25ceb85
1 file changed
+1 -1
+1 -1
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@@ -1509,7 +1509,7 @@ bool set_async_texture_size(struct obs_source *source,
source->async_gpu_conversion = true;
enum gs_color_format format =
CONVERT_RGB_LIMITED
(cur == CONVERT_RGB_LIMITED)
? convert_video_format(frame->format)
: GS_BGRX;
source->async_texrender =