libobs-d3d11: Correct error message creating blend states

This commit is contained in:
jp9000 committed 2016-11-03 09:23:12 -07:00
1 parent 66bdf43e44
commit 75cd6b4ab4
1 file changed
+1 -1
+1 -1
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@@ -315,7 +315,7 @@ ID3D11BlendState *gs_device::AddBlendState()
hr = device->CreateBlendState(&bd, savedState.state.Assign());
if (FAILED(hr))
throw HRError("Failed to create disabled blend state", hr);
throw HRError("Failed to create blend state", hr);
state = savedState.state;
blendStates.push_back(savedState);