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win-capture/graphics-hook: Fix wrong HWND
Game capture assumes the top-level ancestor HWND, not a child HWND. This fixes bugs such as the VLC window not capturing anymore due to the fact that the capture HWND of VLC is a child window of the main VLC window and not the main VLC window itself.
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@@ -506,8 +506,10 @@ static inline void unlock_shmem_tex(int id)
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static inline bool init_shared_info(size_t size, HWND window)
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{
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wchar_t name[64];
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HWND top = GetAncestor(window, GA_ROOT);
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swprintf(name, 64, SHMEM_TEXTURE "_%" PRIu64 "_%u",
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(uint64_t)(uintptr_t)window, ++shmem_id_counter);
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(uint64_t)(uintptr_t)top, ++shmem_id_counter);
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shmem_file_handle = CreateFileMappingW(INVALID_HANDLE_VALUE, NULL,
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PAGE_READWRITE, 0, (DWORD)size,
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