mirror of
https://github.com/obsproject/obs-studio.git
synced 2026-03-27 02:42:26 -04:00
frontend/widgets: Optimize preview primitive rendering
Certain draw calls were creating/destroying vertex buffers. Every call. That's kind of not a great thing to do, so instead use the new gs_draw_quadf() function to optimize rendering and reduce the need for swapping vertex buffers. Also uses a shader for DrawStripedLine so it does not have to split it up into separate draw calls.
This commit is contained in:
@@ -27,11 +27,22 @@ OBSBasicPreview::~OBSBasicPreview()
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gs_vertexbuffer_destroy(rectFill);
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if (circleFill)
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gs_vertexbuffer_destroy(circleFill);
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if (stripedLineEffect)
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gs_effect_destroy(stripedLineEffect);
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obs_leave_graphics();
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}
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void OBSBasicPreview::Init() {}
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void OBSBasicPreview::Init()
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{
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std::string effect_path;
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GetDataFilePath("striped_line.effect", effect_path);
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obs_enter_graphics();
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stripedLineEffect = gs_effect_create_from_file(effect_path.c_str(), nullptr);
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solidEffect = obs_get_base_effect(OBS_EFFECT_SOLID);
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obs_leave_graphics();
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}
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vec2 OBSBasicPreview::GetMouseEventPos(QMouseEvent *event)
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{
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@@ -1621,22 +1632,31 @@ void OBSBasicPreview::leaveEvent(QEvent *)
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static void DrawLine(float x1, float y1, float x2, float y2, float thickness, vec2 scale)
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{
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float ySide = (y1 == y2) ? (y1 < 0.5f ? 1.0f : -1.0f) : 0.0f;
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float xSide = (x1 == x2) ? (x1 < 0.5f ? 1.0f : -1.0f) : 0.0f;
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float cx;
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float cy;
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vec2 thickness_relative;
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bool is_x_axis = !close_float(x1, x2, TINY_EPSILON) || close_float(y1, y2, TINY_EPSILON);
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gs_render_start(true);
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vec2_abs(&scale, &scale);
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gs_vertex2f(x1 - (xSide * (thickness / scale.x) / 2), y1 + (ySide * (thickness / scale.y) / 2));
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gs_vertex2f(x1 + (xSide * (thickness / scale.x) / 2), y1 - (ySide * (thickness / scale.y) / 2));
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gs_vertex2f(x2 + (xSide * (thickness / scale.x) / 2), y2 + (ySide * (thickness / scale.y) / 2));
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gs_vertex2f(x2 - (xSide * (thickness / scale.x) / 2), y2 - (ySide * (thickness / scale.y) / 2));
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gs_vertex2f(x1 - (xSide * (thickness / scale.x) / 2), y1 + (ySide * (thickness / scale.y) / 2));
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thickness_relative.x = thickness / scale.x;
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thickness_relative.y = thickness / scale.y;
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gs_vertbuffer_t *line = gs_render_save();
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if (is_x_axis) {
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cx = fabsf(x2 - x1) + thickness_relative.x;
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cy = thickness_relative.y;
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} else {
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cy = fabsf(y2 - y1) + thickness_relative.y;
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cx = thickness_relative.x;
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}
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gs_load_vertexbuffer(line);
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gs_draw(GS_TRISTRIP, 0, 0);
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gs_vertexbuffer_destroy(line);
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x1 -= thickness_relative.x * 0.5f;
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y1 -= thickness_relative.y * 0.5f;
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gs_matrix_push();
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gs_matrix_translate3f(x1, y1, 0.0f);
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gs_draw_quadf(NULL, 0, cx, cy);
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gs_matrix_pop();
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}
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static void DrawSquareAtPos(float x, float y, float pixelRatio)
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@@ -1668,17 +1688,7 @@ static void DrawRotationHandle(gs_vertbuffer_t *circle, float rot, float pixelRa
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gs_matrix_get(&matrix);
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vec3_transform(&pos, &pos, &matrix);
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gs_render_start(true);
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gs_vertex2f(0.5f - 0.34f / HANDLE_RADIUS, 0.5f);
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gs_vertex2f(0.5f - 0.34f / HANDLE_RADIUS, -2.0f);
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gs_vertex2f(0.5f + 0.34f / HANDLE_RADIUS, -2.0f);
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gs_vertex2f(0.5f + 0.34f / HANDLE_RADIUS, 0.5f);
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gs_vertex2f(0.5f - 0.34f / HANDLE_RADIUS, 0.5f);
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gs_vertbuffer_t *line = gs_render_save();
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gs_load_vertexbuffer(line);
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constexpr float thickness = 0.68f;
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gs_matrix_push();
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gs_matrix_identity();
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@@ -1688,7 +1698,10 @@ static void DrawRotationHandle(gs_vertbuffer_t *circle, float rot, float pixelRa
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gs_matrix_translate3f(-HANDLE_RADIUS * 1.5 * pixelRatio, -HANDLE_RADIUS * 1.5 * pixelRatio, 0.0f);
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gs_matrix_scale3f(HANDLE_RADIUS * 3 * pixelRatio, HANDLE_RADIUS * 3 * pixelRatio, 1.0f);
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gs_draw(GS_TRISTRIP, 0, 0);
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gs_matrix_push();
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gs_matrix_translate3f(0.5f - thickness / 2.0f / HANDLE_RADIUS, -2.0f, 0.0f);
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gs_draw_quadf(NULL, 0, thickness / HANDLE_RADIUS, 2.5f);
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gs_matrix_pop();
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gs_matrix_translate3f(0.0f, -HANDLE_RADIUS * 2 / 3, 0.0f);
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@@ -1696,75 +1709,70 @@ static void DrawRotationHandle(gs_vertbuffer_t *circle, float rot, float pixelRa
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gs_draw(GS_TRISTRIP, 0, 0);
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gs_matrix_pop();
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gs_vertexbuffer_destroy(line);
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}
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static void DrawStripedLine(float x1, float y1, float x2, float y2, float thickness, vec2 scale)
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void OBSBasicPreview::DrawStripedLine(float x1, float y1, float x2, float y2, float thickness, vec2 scale)
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{
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float ySide = (y1 == y2) ? (y1 < 0.5f ? 1.0f : -1.0f) : 0.0f;
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float xSide = (x1 == x2) ? (x1 < 0.5f ? 1.0f : -1.0f) : 0.0f;
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float cx;
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float cy;
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float dist;
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float dist_scaled;
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vec2 thickness_relative;
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bool is_x_axis = !close_float(x1, x2, TINY_EPSILON) || close_float(y1, y2, TINY_EPSILON);
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float dist = sqrt(pow((x1 - x2) * scale.x, 2) + pow((y1 - y2) * scale.y, 2));
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float offX = (x2 - x1) / dist;
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float offY = (y2 - y1) / dist;
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vec2_abs(&scale, &scale);
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for (int i = 0, l = ceil(dist / 15); i < l; i++) {
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gs_render_start(true);
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thickness_relative.x = thickness / scale.x;
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thickness_relative.y = thickness / scale.y;
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float xx1 = x1 + i * 15 * offX;
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float yy1 = y1 + i * 15 * offY;
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float dx;
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float dy;
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if (x1 < x2) {
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dx = std::min(xx1 + 7.5f * offX, x2);
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} else {
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dx = std::max(xx1 + 7.5f * offX, x2);
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}
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if (y1 < y2) {
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dy = std::min(yy1 + 7.5f * offY, y2);
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} else {
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dy = std::max(yy1 + 7.5f * offY, y2);
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}
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gs_vertex2f(xx1, yy1);
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gs_vertex2f(xx1 + (xSide * (thickness / scale.x)), yy1 + (ySide * (thickness / scale.y)));
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gs_vertex2f(dx, dy);
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gs_vertex2f(dx + (xSide * (thickness / scale.x)), dy + (ySide * (thickness / scale.y)));
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gs_vertbuffer_t *line = gs_render_save();
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gs_load_vertexbuffer(line);
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gs_draw(GS_TRISTRIP, 0, 0);
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gs_vertexbuffer_destroy(line);
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if (is_x_axis) {
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dist = fabsf(x2 - x1);
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dist_scaled = dist * scale.x;
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cx = dist + thickness_relative.x;
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cy = thickness_relative.y;
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} else {
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dist = fabsf(y2 - y1);
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dist_scaled = dist * scale.y;
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cy = dist + thickness_relative.y;
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cx = thickness_relative.x;
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}
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x1 -= thickness_relative.x * 0.5f;
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y1 -= thickness_relative.y * 0.5f;
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float stripe_length = dist_scaled / 15.0f;
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float f_stripes_inv = 1.0f / (dist_scaled / stripe_length);
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struct vec2 size;
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struct vec2 count_inv;
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if (is_x_axis) {
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vec2_set(&size, dist_scaled, 0.0f);
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vec2_set(&count_inv, f_stripes_inv, 0.0f);
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} else {
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vec2_set(&size, 0.0f, dist_scaled);
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vec2_set(&count_inv, 0.0f, f_stripes_inv);
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}
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gs_eparam_t *size_param = gs_effect_get_param_by_name(stripedLineEffect, "size");
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gs_eparam_t *count_inv_param = gs_effect_get_param_by_name(stripedLineEffect, "count_inv");
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gs_effect_set_vec2(size_param, &size);
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gs_effect_set_vec2(count_inv_param, &count_inv);
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gs_matrix_push();
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gs_matrix_translate3f(x1, y1, 0.0f);
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while (gs_effect_loop(stripedLineEffect, "StripedLine")) {
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gs_draw_quadf(nullptr, 0, cx, cy);
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}
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gs_matrix_pop();
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}
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static void DrawRect(float thickness, vec2 scale)
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{
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gs_render_start(true);
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gs_vertex2f(0.0f, 0.0f);
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gs_vertex2f(0.0f + (thickness / scale.x), 0.0f);
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gs_vertex2f(0.0f, 1.0f);
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gs_vertex2f(0.0f + (thickness / scale.x), 1.0f);
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gs_vertex2f(0.0f, 1.0f - (thickness / scale.y));
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gs_vertex2f(1.0f, 1.0f);
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gs_vertex2f(1.0f, 1.0f - (thickness / scale.y));
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gs_vertex2f(1.0f - (thickness / scale.x), 1.0f);
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gs_vertex2f(1.0f, 0.0f);
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gs_vertex2f(1.0f - (thickness / scale.x), 0.0f);
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gs_vertex2f(1.0f, 0.0f + (thickness / scale.y));
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gs_vertex2f(0.0f, 0.0f);
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gs_vertex2f(0.0f, 0.0f + (thickness / scale.y));
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gs_vertbuffer_t *rect = gs_render_save();
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gs_load_vertexbuffer(rect);
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gs_draw(GS_TRISTRIP, 0, 0);
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gs_vertexbuffer_destroy(rect);
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DrawLine(0.0f, 0.0f, 0.0f, 1.0f, thickness, scale);
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DrawLine(0.0f, 0.0f, 1.0f, 0.0f, thickness, scale);
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DrawLine(1.0f, 0.0f, 1.0f, 1.0f, thickness, scale);
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DrawLine(0.0f, 1.0f, 1.0f, 1.0f, thickness, scale);
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}
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static inline bool crop_enabled(const obs_sceneitem_crop *crop)
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@@ -1952,23 +1960,25 @@ bool OBSBasicPreview::DrawSelectedItem(obs_scene_t *, obs_sceneitem_t *item, voi
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obs_sceneitem_crop crop;
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obs_sceneitem_get_crop(item, &crop);
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gs_effect_t *eff = gs_get_effect();
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gs_eparam_t *colParam = gs_effect_get_param_by_name(eff, "color");
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gs_effect_set_vec4(colParam, &red);
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if (info.bounds_type == OBS_BOUNDS_NONE && crop_enabled(&crop)) {
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#define DRAW_SIDE(side, x1, y1, x2, y2) \
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if (hovered && !selected) { \
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gs_effect_set_vec4(colParam, &blue); \
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DrawLine(x1, y1, x2, y2, HANDLE_RADIUS *pixelRatio / 2, boxScale); \
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} else if (crop.side > 0) { \
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gs_effect_set_vec4(colParam, &green); \
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DrawStripedLine(x1, y1, x2, y2, HANDLE_RADIUS *pixelRatio / 2, boxScale); \
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} else { \
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DrawLine(x1, y1, x2, y2, HANDLE_RADIUS *pixelRatio / 2, boxScale); \
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} \
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gs_effect_set_vec4(colParam, &red);
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#define DRAW_SIDE(side, x1, y1, x2, y2) \
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if (hovered && !selected) { \
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gs_eparam_t *colParam = gs_effect_get_param_by_name(prev->solidEffect, "color"); \
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gs_effect_set_vec4(colParam, &blue); \
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while (gs_effect_loop(prev->solidEffect, "Solid")) { \
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DrawLine(x1, y1, x2, y2, HANDLE_RADIUS *pixelRatio / 2, boxScale); \
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} \
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} else if (crop.side > 0) { \
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gs_eparam_t *colParam = gs_effect_get_param_by_name(prev->stripedLineEffect, "color"); \
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gs_effect_set_vec4(colParam, &green); \
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prev->DrawStripedLine(x1, y1, x2, y2, HANDLE_RADIUS *pixelRatio / 2, boxScale); \
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} else { \
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gs_eparam_t *colParam = gs_effect_get_param_by_name(prev->solidEffect, "color"); \
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gs_effect_set_vec4(colParam, &red); \
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while (gs_effect_loop(prev->solidEffect, "Solid")) { \
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DrawLine(x1, y1, x2, y2, HANDLE_RADIUS *pixelRatio / 2, boxScale); \
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} \
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}
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DRAW_SIDE(left, 0.0f, 0.0f, 0.0f, 1.0f);
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DRAW_SIDE(top, 0.0f, 0.0f, 1.0f, 0.0f);
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@@ -1977,13 +1987,26 @@ bool OBSBasicPreview::DrawSelectedItem(obs_scene_t *, obs_sceneitem_t *item, voi
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#undef DRAW_SIDE
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} else {
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if (!selected) {
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gs_eparam_t *colParam = gs_effect_get_param_by_name(prev->solidEffect, "color");
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gs_effect_set_vec4(colParam, &blue);
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DrawRect(HANDLE_RADIUS * pixelRatio / 2, boxScale);
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while (gs_effect_loop(prev->solidEffect, "Solid")) {
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DrawRect(HANDLE_RADIUS * pixelRatio / 2, boxScale);
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}
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} else {
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DrawRect(HANDLE_RADIUS * pixelRatio / 2, boxScale);
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gs_eparam_t *colParam = gs_effect_get_param_by_name(prev->solidEffect, "color");
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gs_effect_set_vec4(colParam, &red);
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while (gs_effect_loop(prev->solidEffect, "Solid")) {
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DrawRect(HANDLE_RADIUS * pixelRatio / 2, boxScale);
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}
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}
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}
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gs_eparam_t *colParam = gs_effect_get_param_by_name(prev->solidEffect, "color");
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gs_technique_t *tech = gs_effect_get_technique(prev->solidEffect, "Solid");
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gs_technique_begin(tech);
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gs_technique_begin_pass(tech, 0);
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gs_load_vertexbuffer(main->box);
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gs_effect_set_vec4(colParam, &red);
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@@ -2017,6 +2040,9 @@ bool OBSBasicPreview::DrawSelectedItem(obs_scene_t *, obs_sceneitem_t *item, voi
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gs_matrix_pop();
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gs_technique_end_pass(tech);
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gs_technique_end(tech);
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GS_DEBUG_MARKER_END();
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return true;
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@@ -2104,12 +2130,6 @@ void OBSBasicPreview::DrawSceneEditing()
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OBSBasic *main = OBSBasic::Get();
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gs_effect_t *solid = obs_get_base_effect(OBS_EFFECT_SOLID);
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gs_technique_t *tech = gs_effect_get_technique(solid, "Solid");
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gs_technique_begin(tech);
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gs_technique_begin_pass(tech, 0);
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OBSScene scene = main->GetCurrentScene();
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if (scene) {
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@@ -2131,15 +2151,14 @@ void OBSBasicPreview::DrawSceneEditing()
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rectFill = gs_render_save();
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}
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DrawSelectionBox(startPos.x * main->previewScale, startPos.y * main->previewScale,
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mousePos.x * main->previewScale, mousePos.y * main->previewScale, rectFill);
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while (gs_effect_loop(solidEffect, "Solid")) {
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DrawSelectionBox(startPos.x * main->previewScale, startPos.y * main->previewScale,
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mousePos.x * main->previewScale, mousePos.y * main->previewScale, rectFill);
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}
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}
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gs_load_vertexbuffer(nullptr);
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gs_technique_end_pass(tech);
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gs_technique_end(tech);
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GS_DEBUG_MARKER_END();
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}
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