More useless "security" software to try to prevent screenshots that
installs global hooks and kernel drivers. Crash reports indicate that
their hook attaches to and subsequently crashes OBS.
We already started using SetProcessMitigationPolicy before #5164 got
merged and we dropped Windows 7 support, so we can do away with the
runtime detection too.
When OBS runs via Rosetta 2 emulation on an Apple Silicon host, the
next automatic update via Sparkle should use a native Apple Silicon
build rather than the newest Intel build.
This is achieved by setting a custom feed URL on the delegate object
which will then respond with this URL (or alternatively with "nil")
when Sparkle calls the appropriate delegate method.
Adds necessary delegate method to OBSSupdateDelegate to provide
alternative AppCast feed URL at runtime.
The NSString pointer is allowed to be "nil" as Sparkle will only use
a non-nil return value to change from the default feed URL.
When the app is quit on macOS, the underlying process is either
triggered by an application-level "Quit" event or by a main window
"close" event.
If the application-level "Quit" event is the trigger, OBSBasic::saveAll
is called twice: First by Qt's session manager (via OBSApp::commitData)
and another time by the main window's close event handled by
OBSBasic::closeWindow.
However if the main window is closed first (and is the first to call
"saveAll") the underlying OAuth data object is destroyed after the data
has been saved. When the second "saveAll" call takes place, it
encounters a "nullptr" for the auth object, which makes "Auth::Save"
effectively remove any OAuth configuration from the settings file
(undoing prior work).
At the other end, if the application quits first, some dock windows
might have been explicitly closed by Qt before the main window is closed
and thus the second call to "saveAll" will overwrite valid browser dock
state data with incomplete data (any dock that has been closed by Qt
before will not be present in that data).
Wrapping the code responsible for saving OAuth and browser dock state
data in a "std::call_once" block should ensure that this data is only
written once and by whoever gets to call "saveAll" first (at which point
state data is still considered "complete").
Custom configuration for multitrack-enabled services is only supposed
to be available for the "rtmp_custom" service type, as that's also
the condition for the corresponding text input to become visible in the
settings dialog.
When a user switches their desired service from the custom service back
to another service that also supports multitrack, the custom service
configuration is still present and will be applied even though it
should only be effective for the custom service.
This change makes the simple decision to ignore any available custom
multitrack configuration if the service is not "rtmp_custom" and
requires an "auto_config_url" to be available in that case. Otherwise
the "rtmp_custom" service requires an "custom_config" to be available.
That way the implementation reflects the behavior of the settings dialog
and will not lead to the present unexpected behavior, including:
* The custom configuration is "merged" with the config ID provided
via the "auto_config_url".
* A non-custom service might fail to configure because the custom config
is applied and might be missing required fields.
* A non-custom service might succeed to configure because the custom
config is applied and has all required fields, but the service was
meant for an entirely different service.
Additionally the unused "MultitrackVideoDeveloperModeEnabled" function
was removed. For simplicity's sake, all legacy code paths that allowed
interference or custom overrides with the service configuration for
established services are removed.
If such functionality is still desired, it needs to be reimplemented in
a service-agnostic way, taking the possibility of other multitrack-
capable services into account.
Frontend plugins should not require being placed in the frontend
directory to be built successfully. Indeed they should only depend
on libobs and the obs-frontend-api and thus their source tree should
be able to exist anywhere (even standalone) and the plugin should still
compile successfully (just like any 3rd party plugin).
Thus moving those plugins into the main plugin directory ensures that
they don't require on any "special sauce" within the source tree to
compile.
The actual frontend provided an "ENABLE_FRONTEND" build flag, whereas
the global project still provided an "ENABLE_UI" flag, which itself was
only read and respected by the scripting module.
This change retains the global flag and makes both the actual frontend
as well as the scripting module respect its value.
When using custom RTMP output with a JSON config that omits
encoder settings, settings.dump() produces "null" which
obs_data_create_from_json cannot parse. Fall back to
obs_data_create() for null/non-object settings so encoders
use their defaults.
Additionally, when bitrate_interpolation_points is absent,
the code unconditionally set interpolation_table_data as
empty arrays. This caused build_dbr_interpolation_table to
wipe the default linear table, leaving DBR enabled but
unable to adjust bitrates during congestion. Only set the
interpolation data when all encoders provide it, otherwise
fall back to the default linear 0-to-max interpolation.
Remove the locale strings that are no longer needed now that
`HandleIncompatibleSettings()` is removed, and replace some
`<br>` tags with \n to fix rendering issues on MacOS.
The bitrate interpolation points are sent in JSON configuration and
need to be forwarded to `create_video_encoders()`. Also remove the
`HandleIncompatibleSettings()` handler because there are no longer any
incompatible settings.
The updates config folder is used to download files tied to update
branch selection and application updates. If this folder does not exist,
the downloads fail. Tying this folder creation to What's New, which also
uses this folder, seems incorrect, since it is also uses for application
updates. Remove the ifdef guard for folder creation.
DEP: Enable DEP as it's still opt-in even on Windows 10. No OBS code or
plugins should be executing data as code and this is an important
mitigation against stack-based buffer overflows.
ASLR: Enable and force ASLR. This makes it harder for any potential
exploits to use fixed offsets into OBS or Windows DLLs to run gadgets.
Extension Points: Disable extension points. These are typically used for
system-wide code injection, and we have generally had trouble with
various things injecting into OBS and causing issues.
Handle Check: Enable strict handle checks when running debug builds.
This will raise an exception if we operate on an invalid handle,
something that should hopefully not ever happen in the current code.