Shaolin b4d2d5d9c4 UI: Add proper source markers to multiview
This ensures the pixel correctness of the sources selection highlight
boxes when on a fullscreen projector.

When on a windowed projector due to the nature of int<->float
conversions and also due to the limited space, some source boxes
might be like 'off-by-one' and barely noticeable.
2018-05-20 23:20:52 -03:00
2018-05-07 21:31:16 -03:00
2015-07-11 09:10:27 -07:00
2018-03-14 13:16:00 -04:00

OBS Studio <https://obsproject.com>
===================================

What is OBS Studio?
-------------------

  OBS Studio is software designed for capturing, compositing, encoding,
  recording, and streaming video content, efficiently.

  It's distributed under the GNU General Public License v2 - see the
  accompanying COPYING file for more details.

Quick Links
-----------

 - Website: https://obsproject.com

 - Help/Documentation/Guides: https://github.com/obsproject/obs-studio/wiki

 - Forums: https://obsproject.com/forum/

 - Build Instructions: https://github.com/obsproject/obs-studio/wiki/Install-Instructions

 - Developer/API Documentation: https://obsproject.com/docs

 - Bug Tracker: https://obsproject.com/mantis/

   (Note: The bug tracker is linked to forum accounts.  To use the bug
   tracker, log in to a forum account)

Contributing
------------

 - If you wish to contribute code to the project, please make sure to
   read the coding and commit guidelines:
   https://github.com/obsproject/obs-studio/blob/master/CONTRIBUTING.rst

 - Developer/API documentation can be found here:
   https://obsproject.com/docs

 - If you wish to contribute translations, do not submit pull requests.
   Instead, please use Crowdin.  For more information read this thread:
   https://obsproject.com/forum/threads/how-to-contribute-translations-for-obs.16327/

 - Other ways to contribute are by helping people out with support on
   our forums or in our community chat.  Please limit support to topics
   you fully understand -- bad advice is worse than no advice.  When it
   comes to something that you don't fully know or understand, please
   defer to the official help or official channels.
Description
No description provided
Readme 337 MiB
Languages
C 53.4%
C++ 35.4%
CMake 3.5%
Swift 3%
Objective-C 2.7%
Other 1.8%