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* WIP - MLX backend with gemma3 * MLX: add cmake and go tag build toggles To build the new MLX backend code: cmake --preset MLX cmake --build --preset MLX --parallel cmake --install build --component MLX go build -tags mlx . Note: the main.go entrypoint for the MLX engine will change in a follow up commit. * add experimental image generation runtime * add experimental image generation runtime * MLX: wire up cuda build for linux * MLX: get dependencies correct and dedup This is still too large for a unified github artifact, but is now "correct" for the mlx_cuda_v13 directory. * fix relative link bug in dedup * Add darwin build and readme * add go build tag for mlx dependent code and wire up build_darwin.sh * lint cleanup * macos: build mlx for x86 This will be CPU only. * cuda build instructions and fix drift from mlx bump * stale comment * Delete agent helper doc * Clean up readme.md * Revise README for tokenizer clarity and details Updated README to clarify tokenizer functionality and removed correctness section. --------- Co-authored-by: jmorganca <jmorganca@gmail.com>
18 lines
326 B
Go
18 lines
326 B
Go
package model
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const (
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TOKEN_TYPE_NORMAL = iota + 1
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TOKEN_TYPE_UNKNOWN
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TOKEN_TYPE_CONTROL
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TOKEN_TYPE_USER_DEFINED
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TOKEN_TYPE_UNUSED
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TOKEN_TYPE_BYTE
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)
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type TextProcessor interface {
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Encode(s string, addSpecial bool) ([]int32, error)
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Decode([]int32) (string, error)
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Is(int32, Special) bool
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Vocabulary() *Vocabulary
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}
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