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update 3d-weather (#12237)
* Update 3d-weather * Update 3d-weather * Update 3d-weather to v1.2.4 v1.2.4 - Bugfix: No longer defaults to arctic biome when the season is winter - Bugfix: WeatherManager arraylist is now handled to avoid ConcurrentModificationExceptions * Update 3d-weather Update to v1.2.5 - Allow players to use their in-game `Area Sounds` volume setting in place of the plugin's `Ambient Volume` setting Credits: two-zee * Update 3d-weather v1.2.6 - Updated BiomeChunkMap to include new areas including Varlamore * Update 3d-weather to v1.2.7 v1.2.7 - Config updated to show max weatherObjects in each category - Bugfix: overlay rendering sometimes causing NPE - Bugfix: altered threading to reduce burden on clientthread - Bugfix: rendering weatherObjects on bridge tiles on planes > 0 would cause the overlay/underlay beneath to stop rendering * Update creators-kit to v1.4.3 - ModelOrganizer and ModelImporter can now select multiple files to load - ModelOrganizer, ModelImporter, and CreatorsPanel now filter out non-json files - ModelImporter now prioritizes Actor Lighting - Quick button added for ModelImporter * Revert creators-kit because wrong branch * Update 3d-weather * Update 3d-weather Added build standard * Update 3d-weather
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repository=https://github.com/ScreteMonge/3D-Weather.git
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commit=01ffb81b720aac0d136e1d0e37e121cdb42aee7a
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commit=e8ede0bbe5d546dbfbf27a3b7f17e6376d9e2029
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