* Update 3d-weather
* Update 3d-weather
* Update 3d-weather to v1.2.4
v1.2.4
- Bugfix: No longer defaults to arctic biome when the season is winter
- Bugfix: WeatherManager arraylist is now handled to avoid ConcurrentModificationExceptions
* Update 3d-weather
Update to v1.2.5
- Allow players to use their in-game `Area Sounds` volume setting in place of the plugin's `Ambient Volume` setting
Credits: two-zee
* Update 3d-weather
v1.2.6
- Updated BiomeChunkMap to include new areas including Varlamore
* Update 3d-weather to v1.2.7
v1.2.7
- Config updated to show max weatherObjects in each category
- Bugfix: overlay rendering sometimes causing NPE
- Bugfix: altered threading to reduce burden on clientthread
- Bugfix: rendering weatherObjects on bridge tiles on planes > 0 would cause the overlay/underlay beneath to stop rendering
* Update creators-kit to v1.4.3
- ModelOrganizer and ModelImporter can now select multiple files to load
- ModelOrganizer, ModelImporter, and CreatorsPanel now filter out non-json files
- ModelImporter now prioritizes Actor Lighting
- Quick button added for ModelImporter
* Revert creators-kit because wrong branch
* Update 3d-weather
* Update 3d-weather
Added build standard
* Update 3d-weather