* Update distraction-reducer
* Update distraction-reducer
toa detection change and added more enchantment IDs
* Update distraction-reducer
* Update distraction-reducer
commit: Add bonfire firemaking support and improve movement detection
- Added support for adding logs to bonfires with correct animation IDs
- Added firemaking toggle to config section
- Improved movement detection by tracking both animation poses and position changes
- Added immediate overlay clearing when movement is detected
- Excluded manual tinderbox firemaking animations
- Added debug logging for overlay visibility changes
Animation IDs added for bonfire firemaking:
- Regular logs (10565)
- Oak logs (10569)
- Willow logs (10572)
- Maple logs (10568)
- Yew logs (10573)
- Magic logs (10566)
- Redwood logs (10570)
* Update distraction-reducer
Changed config option of bake pie to prevent false positives of contact NPC
* Update distraction-reducer
added:
option to show chat, inventory, and stats for the overlay
fail-safes for false positives for Gauntlet/Corrupted Gauntlet, COX, Duke
using Varbit 9178
* Update distraction-reducer
updated to correct runelite constants
* Update distraction-reducer
feat: Add combat integration with wilderness support and spell detection
Major Features Added:
- Combat blackout detection for specified monsters with configurable timing
- Wilderness-aware combat behavior with robust area detection
- String Jewelry and Plank Make spell support with safety quarantine
- Enhanced configuration organization with position-based ordering
Combat Integration:
- Detect combat engagement using RuneLite API (getInteracting())
- Support both monster IDs and names for flexible targeting
- Combat restore delay in ticks (default: 8) for precise timing
- Health and prayer override thresholds using absolute values
- Default monster: "Gemstone Crab" with combat blackout enabled
Wilderness Support:
- WorldArea-based wilderness detection (avoids instance false positives)
- "Enable in Wilderness" toggle for granular PvP/PvE control
- Robust detection covering above/underground wilderness areas
- Default: disabled in wilderness for safety awareness
Spell Detection:
- String Jewelry (animation ID 4412) and Plank Make (6298) support
- Quarantined in Miscellaneous section with warning labels
- Default disabled due to problematic animation IDs
- Conditional detection only when explicitly enabled
Configuration Improvements:
- Reorganized Combat section with logical positioning (1-54)
- Combat Restore Delay changed from seconds to ticks
- Health/Prayer thresholds grouped together for better UX
- Enhanced descriptions with Identificator plugin guidance
Technical Enhancements:
- Enhanced debug logging for combat, wilderness, and override states
- Dynamic monster list parsing with config change listeners
- Comprehensive safety checks and override logic integration
- Import additions for WorldArea and improved error handling
* Update distraction-reducer
* Update distraction-reducer
toa detection change and added more enchantment IDs
* Update distraction-reducer
* Update distraction-reducer
commit: Add bonfire firemaking support and improve movement detection
- Added support for adding logs to bonfires with correct animation IDs
- Added firemaking toggle to config section
- Improved movement detection by tracking both animation poses and position changes
- Added immediate overlay clearing when movement is detected
- Excluded manual tinderbox firemaking animations
- Added debug logging for overlay visibility changes
Animation IDs added for bonfire firemaking:
- Regular logs (10565)
- Oak logs (10569)
- Willow logs (10572)
- Maple logs (10568)
- Yew logs (10573)
- Magic logs (10566)
- Redwood logs (10570)
* Update distraction-reducer
Changed config option of bake pie to prevent false positives of contact NPC
* Update distraction-reducer
added:
option to show chat, inventory, and stats for the overlay
fail-safes for false positives for Gauntlet/Corrupted Gauntlet, COX, Duke
using Varbit 9178
* Update distraction-reducer
updated to correct runelite constants
* Update distraction-reducer
* Update distraction-reducer
toa detection change and added more enchantment IDs
* Update distraction-reducer
* Update distraction-reducer
commit: Add bonfire firemaking support and improve movement detection
- Added support for adding logs to bonfires with correct animation IDs
- Added firemaking toggle to config section
- Improved movement detection by tracking both animation poses and position changes
- Added immediate overlay clearing when movement is detected
- Excluded manual tinderbox firemaking animations
- Added debug logging for overlay visibility changes
Animation IDs added for bonfire firemaking:
- Regular logs (10565)
- Oak logs (10569)
- Willow logs (10572)
- Maple logs (10568)
- Yew logs (10573)
- Magic logs (10566)
- Redwood logs (10570)