* Update runelingual
few lines added, to implement polish
* Update RuneLingual
game messages can now be translated by local translation too
(also removed 2 characters from a list of characters to be replaced with their non-accent variant)
* added more fixes to the plugin
the conflict has not yet been resoved
* pt-br's local translation enabled
changed pt-br's local translation from false to true
* Update fixed-resizable-hybrid
- Updated to using InterfaceID from depracated ComponentID
- Fixed skill info widget alignment
- Added configurable warning to tell users when their inventory is transparent
* Update fixed-resizable-hybrid
- Updated to using InterfaceID from depracated ComponentID
- Fixed skill info widget alignment
- Added configurable warning to tell users when their inventory is transparent
* Update fixed-resizable-hybrid
- Added failsafe trigger for plugin initialization, fixing bug affecting world hopping from instances and hopping to PvP arena worlds
- Decoupled transparency warning from the gap borders
- Uncommented excess debug logs
* Update fixed-resizable-hybrid
- Added More Ship Cutscene compatibility
- Added Hot Air Balloon compatibility
* Adds the brimhaven-agility plugin
* Addresses feedback from RuneLite plugin hub PR
* ensures license header is present on all files from Quest Helper
* simplifies config
* wrap build.gradle lines at 120 chars
* Addresses code review feedback, fixes a bug in subPath, adds GH action
* ensures an infinite loop cannot occur in pathfinding
* ensures recomputing path runs on client thread
* fixes a bug in subPath which was causing incorrect paths for a tick
* adds Github action to ensure plugin builds correctly
* Adds an extra safety check to reconstructPath
# Release v1.5.5
Various configuration and usage updates
- Implemented newer Notification spec for configuration options
- Added a high contrast arrow option for distraction icon
- Added stroke to the default distraction icon
- Altered the The distracted citizen flashing in house option to also control alerting
- Lowered the bonus chest red threshold to 45 seconds
* Create newfile
* Update newfile
* Create Item-Requirements
* Delete newfile
* Rename Item-Requirements to item-requirements
* Update item-requirements
* Update item-requirements
* Update item-requirements
I've changed the logging to debug so it won’t spam at info level, removed the unnecessary JSON path fallbacks (the file always loads from /Items-Information.json), and replaced the manual JSON parsing with a typed ItemRequirementEntry + Gson map. I also ensured quest strings are handled cleanly, with unknown ones ignored rather than causing errors.