Commit Graph

9102 Commits

Author SHA1 Message Date
TicTac7x
b36923c996 Update tictac7x-charges to v0.5.15 (#7361) 2025-02-06 10:31:23 -06:00
BenLite0
872a9f54f9 Update 1-5-woodcutting (#7359) 2025-02-06 00:54:53 -06:00
jefeh
ff961277f5 update spec-jingle (#7348)
Update spec jingle to new version which adds support for multiple presets and custom sound id's.
2025-02-05 22:33:58 -08:00
Skretzo
c6c94f54f8 update chat-success-rates (#7357) 2025-02-05 18:36:00 -08:00
JZomDev
1407695601 update zom-afk-gotr (#7358) 2025-02-05 12:24:55 -08:00
Felanbird
10468fbfc9 disable bankers-note-helper (#7356) 2025-02-04 21:31:52 -05:00
Joona
ba08ce1211 Update tool-required to v1.1.4 (#7351) 2025-02-04 10:25:59 +02:00
Joshua Kuan
f7c4d79a62 update razor-kebbit-tracking (#7346) 2025-02-03 09:55:18 -08:00
Lola
4670d4fc40 update no-player-use (#7343) 2025-02-02 18:23:44 -08:00
Ron Young
471764b0c1 Update resource-packs to v1.6.4 (#7339) 2025-02-02 11:18:44 -06:00
Alexsuperfly
5ccab96eb9 update force-recolor to v1.3.2 (#7337) 2025-02-02 09:49:25 -05:00
Ankou
b5d30a756d update menuhp to v1.1.6 (#7335)
* Update Monster Menu HP to v1.1.5

* Update Monster Menu HP to remove deprecated getCachedNPCs()
2025-02-01 18:57:17 -08:00
ejaz-karim
19ec2589ad update reword-manager to v1.5.1 (#7334)
* Update reword-manager to 1.5.0

Item IDs can be reworded

* Update reword-manager to 1.5.1

Deprecated the old submenu implementation to improve compatibility with the new official mini menu
2025-02-01 18:56:21 -08:00
Adam
4fa66fb690 disable dodgy-deals 2025-02-01 21:55:56 -05:00
Adam
68b6f5b514 disable undying-retribution-timer 2025-02-01 21:55:32 -05:00
Rhea
19be1a0964 mark dps-calculator unavailable (#7333) 2025-02-01 16:39:43 -08:00
Rhea
e71552475e update fortis-colosseum to v1.5.0 (#7331) 2025-02-01 13:36:04 -08:00
TheStonedTurtle
e8af0bc787 update loot-logger to v4.2.6 (#7329) 2025-02-01 12:21:24 -08:00
hyppis1
d46590495d update you-missed-that-one (#7325)
* Create YouMissedThatOne

* Rename YouMissedThatOne to you-missed-that-one

* Update you-missed-that-one

* Update you-missed-that-one

* Update you-missed-that-one

* Update you-missed-that-one

Removed sound ID display from overlay.
Removed option to mute sounds.

* Update you-missed-that-one

* Plugin now closes clip instances. 

Plugin is now closing the clip instances after they are done playing. With added option for users to select if they want swapped sounds to overlap or not.

* Update you-missed-that-one

Reworked sound swapping side of the plugin, as it was causing lag spikes when opening/closing sound files. Also added option for users to add comments on the data inputs.

* Update you-missed-that-one

Reworked sound swapping side of the plugin, as it was causing lag spikes when opening/closing sound files. Also added option for users to add comments on the data inputs.
2025-02-01 12:05:21 -08:00
Zoinkwiz
ebc2e1fd98 update quest-helper to v4.7.6 (#7323)
- Adds improved bank filter with potion storage support
- Fix for same tick inventory changes not being detected
- Small fix in AFL
2025-02-01 12:01:45 -08:00
Mrnice98
179c2c431b update loglocked (#7321)
* Create LogLocked plugin

* Create LogLocked plugin

* Create LogLocked plugin

* Update LogLocked Plugin- new acc fix

* Update LogLocked- Small fix

* Update LogLocked

* Update Log Locked to work with new Log interface.

* Fix terminally deprecated API usage.

* Missed chatbox interface.
2025-02-01 11:59:47 -08:00
Ruby Dennington
8029c5999a update thelerune-updater to v1.2 (#7320) 2025-02-01 11:52:28 -08:00
Lapask
54192a41e4 update fixed-resizable-hybrid (#7317)
* Update fixed-resizable-hybrid

- Improved Overlay Dimensions (e.g. fairy ring background overlap, minigames like Volcanic Mine)
- Fixed some interface backgrounds on the wide chat mode and added more script triggers to catch more cases that were missed before.

* Update fixed-resizable-hybrid

- removed leftover log.info() uses
2025-02-01 11:50:18 -08:00
Nate
f9327d19a1 add mlm-despawn-timer (#7312)
* add mlm-despawn-timer

* Remove unused config implementation
2025-02-01 11:46:39 -08:00
denaelc
34660d230f update cg-recolor (#6911)
* disable CG recolor

* Re-enable cg recolor

Fixed the bug, very minor changes. Somehow forgot a try-catch block which sometimes resulted in a nullpointer exception

* "Using the new preMapLoad event and removing all the code associated with the old method

* Update cg-recolor

* restricting the preMapLoad event to the gauntlet and lobby

No need to investigate the scene outside of this content

* tiny bugfix
2025-02-01 11:35:52 -08:00
riktenx
409ffc949d Update loot-filters plugin (#7330) 2025-02-01 09:37:42 -06:00
Krytlex
7627f3cf55 Update slayer-wiki (#7327) 2025-01-31 19:40:53 -06:00
Zoinkwiz
dac147e198 Update clue-details to 2.2.1 (#7324)
Bug fixes for the last update adding item highlighting.
2025-01-31 19:57:32 +01:00
ScreteMonge
4e514c1336 Update creators-kit to v1.5.16 (#7322) 2025-01-30 21:05:18 -06:00
ejaz-karim
a705bdedfc update reword-manager to v1.5.0 (#7319)
Item IDs can be reworded
2025-01-30 13:42:16 -08:00
ImTedious
08f8afb1ed update log-master (#7316)
* Update log-master

New task roll animation + DT2 tasks

* Update log-master

Added other tiers
Fix to tab and tier selection
Fix to loading task list data
Small fix to task roll animation

* Update log-master

Bugfix for first load

* Update log-master

Fix first load issues

* Update log-master

Big refactor to tidy things up a lot, also add an overlay to display current task and persist save data across PCs if on the same RL account

* Update log-master

Remove task overlay on shutdown

* Update log-master

Update default task list
Optimise loading remote task list

* Update log-master

Fix deprecated issues

* Update log-master

Fix multi-account issue

* Update log-master

Fix save data issue which caused inability to select different tabs

* Update log-master

Fix task complete issue

* Update log-master

Change rounding of tier progression to round down

* Update log-master

Update tasks list

* Update log-master

Added ms unit for roll time in side panel
Added FAQ button on dashboard

* Update log-master

Temporary fix for plugin breaking with collection log update
2025-01-30 13:38:36 -08:00
ScreteMonge
fd7689694d update creators-kit to v1.5.15 (#7315)
* Update Creators-Kit to v1.5.4

- FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively
- ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes
- TimeTree added which links the ManagerTree to the Timesheet
- Switch buttons removed in favour of managing Objects via Tree Drag/Drop
- Help button added to CreatorPanel to link to youtube tutorial
- Setup saving/loading updated to handle new ManagerTree

WIP
- TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden
- Various UI elements worked on to support TimeSheetPanel
- TimeTree correlates of ManagerTree created for TimeSheetPanel

* Update creators-kit

Bugfix: loading Setups wouldn't properly revalidate side panel

* Update creators-kit

Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder

* Update creators-kit

System.out removed

* Update Creators-Kit to v1.5.6

v1.5.6
- New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache
- ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called
- NPCData now includes more animations
- ObjectData now includes animation
- AutoCompletion class added for fancy JComboBox search functions
- Updated multiple "Can't find" messages for cache searching to be more concise

v2.0 WIP
- UI work: AttributePanel, TimeSheetPanel
- AnimAttributes added for keyframing anims
- added rectangle select to TimeSheet
- separated Timesheet into Attribute and SummarySheet

* Update Creators Kit to v1.5.7

v1.5.7
- CacheSearcherTab now accommodates for NPC size to automatically set radius

v2.0 WIP
- Moved multiple keyframe functions from TimeSheetPanel to Character class
- Reorganized TimeSheetPanel
- OriAttributes added for keyframing orientation
- AttributePanel can now add keyframes
- Directions now has names and associated ints for junit orientation
- Several new icons added
- Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed
- ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched
- Keybinding system for adding frames with I added
- SummarySheet now presents a summary of object keyframes
- settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums
- SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status
- Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners

* Update Creator's Kit to v1.5.8

v1.5.8
- Added tooltip to CacheSearcher
- Bugfix: CustomModelComps should no longer switch up their kitColours based on the current player kitColours

v2.0 WIP
- Character has new methods for finding the last and first keyframes
- Ori, Spawn, and AnimAttribute classes now have reset methods
- Setting selected Character in the ManagerTree now properly updates the AttributePanel
- AttributeSheet - added methods for drawing keyframe previews, acting when keyframeclicked, and drawing rectangles for keyframe selection
- Updated mouseEvent classes in TimeSheet to allow clicking, rectangle-select, and dragging of keyframes
- TimeSheetPanel no longer bounds the timeline in the negative direction to -10, and now properly updates the extent of the timeline and jslider to where the first and last keyframe are located

* Update creators-kit

removed sysout arguments

* Update Creators-Kit to v1.5.9

v1.5.9
- Readded Switch button to ObjectPanels
- Bugfix: CacheSearcherTab will now properly send Items to the Anvil
- Bugfix: ModelGetter now provides CreateCharacter with empty keyframe arrays of size equal to the number of KeyFrameType categories
- Bugfix: NPE fixed when attempting to get keyframes from a character where none exist

v2.0
- added mousewheel listeners to TimeSheetPanel, ManagerTree, and TimeSheet to allow scrolling Manager with control held or scrolling AttributePanel with shift held
- Added Delete hotkey to TimeSheet to remove selected keyframes
- TimeSheetPanel now can Play onGameTick
- MovementAttributes updated with colors
- Added JComboBox to pick what to show from the SummarySheet

* Update creators-kit to v1.5.10

v1.5.10
- Bugfix: transformed NPCs should now appropriately be store-able with ModelGetter

v2.0
- Added copy and paste functions to TimeSheetPanel
- Added copy function to Keyframe
- Modified getKeyFrameClicked in timesheet to return an array instead of a single KeyFrame to accommodate SummarySheet keyframe manipulation

* Update creators-kit to v1.5.11

v1.5.11
- Bugfix: NPC model overrides should now actually appropriately be store-able with ModelGetter

* Update creators-kit to v1.5.12

v1.5.12
- AnimFrame feature added to ObjectPanels, currently unused
- Removal of minimize/maximize buttons for ObjectPanels
- Removal of Relocate button on ObjectPanels
- CharacterSaves now have version numbers for monitoring differences across versions

v2.0
- Ongoing adjustment of SummarySheet functions
- master Attribute class added
- Previous attribute classes (AnimAttributres, MovementAttributes, OrientationAttributes, SpawnAttributes) are now subclasses of Attribute
- Multiple Attribute subclasses created: OverheadAttributes, ModelAttributes, HealthAttributes, SpotAnimAttributes
- Multiple KeyFrame types added: OverheadKeyFrame, ModelKeyFrame, HealthKeyFrame, SpotAnimKeyFrame
- Appropriate accommodations for new KeyFrames have been added to AttributePanel
- Hitsplat and Healthbar categories have been joined
- New SpotAnim category added to AttributeSheet
- Renamed SpawnToggle class to Toggle and converted to superclass for other on/off toggle features
- Removed KeyAction class

- Bugfix: Keyframes in AttributeSheet can now be dragged <10 pixels

* Update creators-kit to v1.5.12

Removed multiple sys.out calls

* Update creators-kit to v1.5.13

v1.5.13
- Added Programmer class with basic timeline progression functions
- Added temporary test2_0 boolean for testing purposes
- RLObject added, a subclass of RLOC. All RuneliteObjects have been replaced with RLObject
- Added function to setAnimFrame on RLObjects
- Desync function no longer runs a loop onClientTick and can now simply set the anim frame of an RLObject
- Exporting 3D models with animations now uses setAnimFrame instead of letting an anim run and monitoring it for changes

- Bugfix: RLobject.isActive() now requires calling on clientThread
- Bugfix: CreatorsOverlay now renders RLObjects in the scene again

* Update creators-kit

Changed RLObject to CKObject

* Update creators-kit

v1.5.14
- Refactored local CKObject -> ckObject
- Removed redundant removeCharacter() methods from CreatorsPlugin
- Removing Characters now solely runs through CreatorsPanel. Updated Delete Character methods to be more streamlined
- CreatorsPlugin's constructModelFromCache() is now streamlined to accept any lighting types, not just LightStyle.PLAYER or .DEFAULT
- Removed several redundant Cache Searching functions from CreatorsPanel and ModelOrganizer due to new CacheSearcherTab covering all those functions

v2.0
- Characters now remember their current Keyframe for each KeyFrameType
- Added currentKeyFrames to Character to track the currently played keyframe for each keyframe type
- Programmer now updates KeyFrames for every Character based on the set time
- Added overhead prayer keyframe functions and overlay
- Added overhead text keyframe functions and overlay
- Added healthbar and hitsplat sprite keyframe functions and overlay
- Added model changing keyframe functions
- Added basic spotanim functions for SpotAnimKeyFrames that follow the Character's current location/orientation
- Removed unnecessary removeCharacter functions are reoriented through DeleteCharacter methods in CreatorsPanel
- Updated Character method annotations
- Added getAnimation() method to CKObjects
- Added findSpotAnim() method to DataFinder for new SpotAnimKeyFrame functions
- Programmer now has updateProgram() methods, both for manually updating the timeline and for when the program is playing
- Added registerModel and registerSpotAnim changes to Programmer for updating their relevant models and spotanims when the timeline is changed
- Getters and Setters added to the Programmer for finding the correct anim frame based on the time selected and setting it appropriately
- TimeSheet now appropriately rounds the time when hitting left or right arrows

- Bugfix: a changeListener in the TimeSheetPanel was causing setCurrentTime to be double-registered every 0.1 ticks
- Bugfix: deleting characters now properly clears their keyframes from the AttributePanel

* Update creators-kit to 1.5.15

v1.5.15
- Bugfix: CKObjects no longer drawFrontTilesFirst by default
- Bugfix: despawnCharacter now correctly accounts for ckObject null
- Bugfix: fixed NPE in CreatorsOverlay rendering text locations over CKObjects

v2.0
- Simplified playing functions in Programmer to run just off clienttick, for now
- Play boolean has been switched over from the TimeSheetPanel to Programmer
- togglePlay() methods now alter whether the timeline is playing
- Removed timeLabel from TimeSheetPanel as it's redundant
- CKObjects now have settings for looping, playing, and freezing
- Characters now have methods for adjusting their CKObject playing/pausing feature
- SpotAnim2 KeyFrameType has been added, separating spotanims to two separate keyframes for ease of use
- Added system for ctrl z and ctrl y for undo and redo for adding/removing keyframes (or keyframe groups)
- Correlated to above, Character now returns the keyframe replaced with addKeyFrame
- OverheadOverlay and OverheadKeyFrame now register skull overhead variants
- Removed currentFrames from CharacterSave as it's determined at runtime
- createCharacter() in CreatorsPanel now properly updates the TimeSheetPanel

- Bugfix: Programmer was not properly updating subTicks, causing it to run faster than intended
- Bugfix: Dragging keyframes in the TimeSheet was not properly duplicating them, instead just setting their time
- Bugfix: calling KeyFrame.copyKeyframe() was not properly rounding
- Bugfix: HealthOverlay now properly disables the green bar if health is 0
- Bugfix: casting KeyFrame to its subclasses was causing ClassCastExceptions
- Bugfix: saving/loading setups was not properly recognizing KeyFrame subclasses. Keyframe in CharacterSave has been split into all its subclasses for the purposes of saving. Appropriate getters for specific KeyFrameType arrays have been added to Character
2025-01-30 13:36:07 -08:00
hyppis1
4b2fed7c0c add you-missed-that-one (#7268)
* Create YouMissedThatOne

* Rename YouMissedThatOne to you-missed-that-one

* Update you-missed-that-one

* Update you-missed-that-one

* Update you-missed-that-one

* Update you-missed-that-one

Removed sound ID display from overlay.
Removed option to mute sounds.

* Update you-missed-that-one

* Plugin now closes clip instances. 

Plugin is now closing the clip instances after they are done playing. With added option for users to select if they want swapped sounds to overlap or not.
2025-01-30 13:19:52 -08:00
Ron Young
9e35a60248 Update resource-packs (#7318) 2025-01-30 11:52:32 -06:00
Andrew Jones
9d5ba37949 update chatbox-scroll-to-zoom (#7314)
update widget IDs changed by Jagex
2025-01-29 21:58:29 -08:00
Mo Ben-Zacharia
c931c312e2 update gp-per-hour to v1.10 (#7310) 2025-01-29 19:49:42 -08:00
Panter
9c0f943263 update another-bronzeman-mode (#7309)
* Update another-bronzeman-mode commit sha

* Update another-bronzeman-mode to not use system out.
2025-01-29 19:47:09 -08:00
Evan Sloan
6d3ffe89cd update collection-log to v3.1.4 (#7307) 2025-01-29 19:45:29 -08:00
cbrewitt
5043ca5f8c update flipping-copilot (#7304) 2025-01-29 19:42:02 -08:00
skeldoor
b3969c93c0 add snowplow (#7303)
* Update mini-bars

Added options to toggle the labels on the bars

* Create snowplow

release snowplow to hide fremmy snow overlays

* Update snowplow to 1.0.1

Update snowplow to work regardless of screen layout chosen
2025-01-29 19:39:36 -08:00
Jake Valentine
2a4b79acfb add vorkath-run-warning (#7302)
* Create vorkath-run-warning

* Update vorkath-run-warning

* Update vorkath-run-warning
2025-01-29 19:37:56 -08:00
alex-macm
3c33b8dc9a update nature-runecraft-utilities (#7301)
* Update nature-runecraft-utilities

fixed + added Sir Rebral option

* Update nature-runecraft-utilities

* Update nature-runecraft-utilities
2025-01-29 19:36:01 -08:00
DapperMickie
5339c3a971 add wilderness-map-locations (#7297)
* Create `wilderness-map-locations` plugin

* Fixes build, adds configurations and fixes some locations

* Add License file & update Readme

* Add a few missing locations

* Perf 'fixes'

Thanks to https://github.com/runelite/plugin-hub/pull/7297#issuecomment-2614800794

thanks @tylerwgrass

* Add min/max for bg alpha

* Add missing locations
2025-01-29 19:34:24 -08:00
Oscar Molnar
b0d96b28fc update onepassword-plugin (#7308) 2025-01-29 18:19:25 -08:00
tenaibms
4b9681fed9 Update dynamic-inventory-tags (#7306) 2025-01-29 12:24:12 -06:00
Zoinkwiz
f9135d49d9 Update quest-helper to 4.7.5.1 (#7305)
Fix for RL update + 2 small bug fixes.
2025-01-29 06:01:12 -07:00
tenaibms
00948b2f41 update dynamic-inventory-tags authorship (#7243)
* Update dynamic-inventory-tags

For takeover request

* Update dynamic-inventory-tags

added authors and changed link back to original

* Update dynamic-inventory-tags

typo

* Update dynamic-inventory-tags

Typo
2025-01-28 21:09:47 -08:00
TollRS
c09dbde10b add public-chat-and-npc-overhead-remover (#7300)
* Create rogue-husher

* Update rogue-husher

* Update rogue-husher

* Update rogue-husher

* Update rogue-husher

* Update rogue-husher

* Update rogue-husher

* Create public-chat-and-npc-overhead-remover

* Create public-chat-and-npc-overhead-remover-plugin

* Delete plugins/public-chat-and-npc-overhead-remover-plugin

* Delete plugins/rogue-husher
2025-01-28 13:48:45 -08:00
cbrewitt
969845c3ed update flipping-copilot (#7299) 2025-01-28 13:44:33 -08:00
Matimatician
12dd62f6a2 update equipment-lock (#7293)
* Create Equipment Lock

* Update Equipment Lock

update the commit to its most recent case.

removed awssdk depency, changed uses of jackson to gson, removed utils and manual hashing to use client.getAccountHash()

* Update Equipment Lock

changed commit again.

changed original file plugin name to be lowercase with dashes to resolve previous build error.

* Update Equipment Lock

changed to most recent commit

removed gson dependency in build.gradle as I've been informed runelite already provides it.

* Rename Equipment Lock to equipment-lock

changed name to lowercase with dash

* Update equipment-lock

changed original plugin filename back to Equipment_Lock to be consistent with its class, now that I've made this one lowercase with a dash

* Update equipment-lock

Added licenses to the 3 main files

* Update equipment-lock

Added LICENSE file

* Update plugins/equipment-lock

Co-authored-by: YvesW <7929021+YvesW@users.noreply.github.com>

* Update equipment-lock

Game message on consumed equip action now clarifies the plugin causing it with "[Equipment Lock]:" at the start of the message

* Update equipment-lock

Added warning about sending data to an external server and switched from log.info to log.debug for most cases

* Update equipment-lock

* Update equipment-lock

Switched to using slf4j instead of system.err, as well as added the proper dependency for doing so.

* Update equipment-lock

* Update equipment-lock

* Update equipment-lock

Fixed gradle file (again) and added proper annotation for AWSfile for slf4j

* Update equipment-lock

Added in OkHttpClient

* Update equipment-lock

Fixed an error with RequestBody

* Update equipment-lock

Added import java.nio.charset.StandardCharsets;

* Update equipment-lock

Attempted bugfix on OkHttpClient

* Update equipment-lock

Using log.debug instead of system.out

* Update equipment-lock

Added functionality to allow for clue scroll emote items to be excluded

* Update equipment-lock

* Update equipment-lock

Changed how collapseable menu works in an attempt to bugfix

* Update equipment-lock

* Update equipment-lock

Changed default config settings for Exclude Clue Scrolls to false. Especially with those hidden in a dropdown, decided that should really be opt-in.

* Update equipment-lock

1)Added LMS checking, disabling the checking/blocking of gear during LMS games
2) Added items required for tutorial island to the list of quest exceptions
3) made the group ID a collapsable menu so it can be hidden in screenshots/screen sharing, to prevent accidentally leaking that information.

* Update equipment-lock

cleaned up getlocation logic

* Update equipment-lock

Added functionality for people to specify a specific account for the plugin to function with, so that it wont make any account they play on part of the same group if they forget to disable the plugin.

* Update equipment-lock

bugfixing - moved specificAccount variable to where it can be read properly as a local variable

* Update equipment-lock

fixed commit variable

* Update equipment-lock

Added "Oak blackjack" to quest item list

* Update equipment-lock

Added missing comma.

* Update equipment-lock

Added some items to Quest exclusions, added functionality to make the plugin only work for a single account if desired

* Update equipment-lock

added "killer's knife" to quest items

* Update equipment-lock

Added several items to quest exclusions, as well as bugfixes. 

Also now has functionality to lock the plugin to only work on a single account if desired.

---------

Co-authored-by: YvesW <7929021+YvesW@users.noreply.github.com>
2025-01-28 13:40:54 -08:00