Adam
3cd0933a22
Update 117hd
2022-09-01 08:20:53 -04:00
Adam
78ff684e8a
update 117hd
2022-08-31 20:23:37 -04:00
aHooder
30bf06658b
Update 117HD to v1.1.3 ( #3165 )
2022-08-12 16:57:08 +00:00
aHooder
e87c46b964
Update 117HD to 1.1.2 ( #3064 )
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* Update 117HD to 1.1.2
* Fix screenshot issue
2022-07-29 18:10:53 -04:00
Adam
6180f88008
Update 117hd
2022-07-13 13:17:27 -04:00
Adam
66989a40e5
disable hd
2022-07-13 12:53:02 -04:00
Adam
159a3b182a
Update 117hd
2022-07-13 12:30:46 -04:00
Adam
f031aa54be
Move 117hd repository
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[ci skip]
2022-07-01 15:52:46 -04:00
Kyle
14c9a71dbb
update 117hd to d60a9215cf6313388a621fb1b12df04cb6b67e57 ( #2654 )
2022-05-05 14:13:36 -04:00
Adam
c8fe693621
Revert 117hd to 90359faf9beb99a4a3dcf903fc53b8f8ad2acc84
2022-05-05 12:12:57 -04:00
Adam
e568e21a79
Add sosodev to 117hd authors
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[ci skip]
2022-05-05 12:03:45 -04:00
Kyle
96d573bd1e
update 117hd to ce4d37e9939ebb4f357f475664064897d4539a85 ( #2638 )
2022-05-05 12:01:30 -04:00
Adam
9f784901f8
Update 117hd to 90359faf9beb99a4a3dcf903fc53b8f8ad2acc84
2022-03-19 18:47:09 -04:00
RS117
2b646cedea
Update 117hd to v1.0.14 ( #2400 )
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- improve performance in The Gauntlet by forcing scene reload when opening rooms
- reduce CPU usage by caching a bunch of model data
- fix macOS resized FBO bug (port from GPU plugin)
- fix stretched geometry bug by replacing count_prio_offset's switch with a loop
- adjust shadow threshold to prevent some flickering shadows
- make light flickering effect visually consistent regardless of performance
- log client information (32/64-bit) for debugging purposes
- increase MAX_TRIANGLE to account for higher tri count models
- remove remaining Christmas environment properties
2022-02-11 19:33:33 -05:00
RS117
0cd82df36c
Update 117hd to v1.0.13 ( #2275 )
2022-01-06 21:06:45 +00:00
RS117
e54e4b0dae
Update 117hd to v1.0.12 ( #2263 )
2022-01-04 23:00:48 +00:00
RS117
249e5ad28e
Update 117hd to v1.0.11 ( #2198 )
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-change to non-snapshot 1.8.7
-minor changes/fixes for christmas event
2021-12-16 19:14:01 -07:00
RS117
f922fd0e11
Update 117hd to v1.0.10 ( #2188 )
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updated for 1.8.7 API, added HSL overrides
2021-12-14 01:17:50 -07:00
RS117
7f8b4a56ce
Update 117hd to v1.0.9
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- adjust dungeon lighting
- remove duplicate anti-aliasing code
- fix issue with wood texture
- port from GPU: add vsync settings
- add 16384 shadow map setting
- use vanilla textures when 'object textures' is disabled
- refactored model pushing
- port from GPU: UI texture improvements
- port from GPU: update suppressed openGL warnings
- add limited-time winter theme
2021-12-01 13:52:51 -05:00
RS117
bb7a07ab12
Update 117hd to v1.0.8 ( #2064 )
2021-11-04 17:18:35 +00:00
RS117
94e895d6b4
Update 117hd to v1.0.7 ( #2030 )
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- add 'unlock FPS' setting
- reduce brightness of sun-facing terrain
- prevent plane 0 terrain from casting shadows to reduce shadow artifacts
- changes to some variable and method names
- misc changes to lighting, environment, and object properties
2021-10-28 20:23:57 -04:00
RS117
b9534dfd5c
Update 117hd to v1.0.6 ( #1969 )
2021-10-12 17:05:53 +00:00
Adam
4943b65911
Update 117hd to 1.0.5
2021-10-05 09:45:35 -04:00
RS117
960b025e98
Update 117hd to v1.0.4 ( #1909 )
2021-09-27 15:51:48 -04:00
RS117
f6b537ba79
Update 117hd to v1.0.3 ( #1870 )
2021-09-15 16:33:50 -05:00
RS117
a02dd899ed
Update 117hd ( #1864 )
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mac support
2021-09-13 21:14:58 -04:00
RS117
7fb6505934
Update 117hd ( #1863 )
2021-09-13 19:16:35 +00:00
Max Weber
cef1ce2920
add 177hd
2021-09-13 08:06:05 -06:00