* update configurable-slayer-task-overlay
* Added more dungeon locations and added location reset configuration buttons
* updated configurable-slayer-task-overlay
* Added entry in right-click menu to reset location to default
* update translator plugin to v1.1.0
* updated version
* feat: data collection is now opt-in
refactor: infinite loop was replaced for a scheduled executor
refactor: api integration now used okhttp
* fix: added missing executor shutdown call when plugin is shut down
Added config to show virtual levels in leaderboards
Added check to remove private chat when Split settings are enabled
Created discord Panel instead of quick browser link
Many changes to leaderboards panels to reduce overall flickering
Added version control logic to send ingame message on update
* Updated trade tracker to v1.1.0. Added Screenshot on trade.
* Updated readme
* Fixed trade history not updating when switching to an account with no tracked trades
* newly added trades match current expand/collapse entry state
* Added item label right click option to open wiki page for price history
* Add repository and commit information
* Update repository URL for stray-dog-hider
* Update repository URL for stray-dog-hider
* Update repository URL to include .git extension
* Update commit reference in stray-dog-hider
* Update commit reference for stray-dog-hider
License.
* Added file to plugin-hub/plugins for osrsloottracker
* no message
* New Commit
* no message
* No longer sleeping the executor service, now I am using executor.schedule to get the logged in users RSN as per Riktenx's comment.
* Update plugins/osrsloottracker
* Added ability to have different value settings per channel. Also removed remaining uses of Desktop and replaced with LinkBrowser as per riktenx's request.
* Updated to v 1.0.1
* Updated to version 1.0.2
Fixed issue where total value of loot was being used as threshold and would log lower value items. Now each item is scanned individually. Fixed collection log image submission and logging.
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Co-authored-by: riktenx <riktenx@gmail.com>
* Create skill-lock
* Update skill-lock
New commit hash for changing WidgetInfo to ComponentID
* Fixed com.example to com.skilllock
* Added resources which were not previously on git
* Removed unused png file from resources
* Update skill-lock
Added icon, and updated plugin description in the properties file
* Update skill-lock
Fixed tooltip errors at higher levels, also fixed spelling mistake for defence and added peeking at locked skills via holding shift.
* Update skill-lock
Added sound effects for locking and unlocking skills. Added glow effect when unlocking skills. Updated README to include new features.
* Removed unused packages and imports
* Update skill-lock
Fixed defence config and added safety checks for certain variables
* Update pathmaker
* Fixed an issue where paths would connect earlier points in their path.
* Removed path label from points on export
* Put a limit on the rename popup.
* Expand/collapse state is now saved in the plugin panel
* Hovered-tile-line will no longer draw to an undefined tile
* Path tooltips now show number of points and belonging regions
* Paths can now be rearranged by dragging and dropping in the plugin panel
* Line point null fix
* Prettier drag & drop
* Also draw gaps on drag & drop
* Create Flux
This is a plugin I have written for my clan that was inspired by the clan events plugin. It is almost entirely just UI and swing components being updated in the plugin panel. There are two external READ only calls. One is to the google sheets API which is where our clan admins control the plugin config (only a few values for dynamic events). One is to Wiseoldman.net. No data is being written outside of the config file.
There is a login message sent, clan ranks checked for my specific clan only, and some interaction with the Overlay class for automatic event password displaying for active events in WOM. Outside of that, it is only Javaswing in the PluginPanel class using the Card layout to display information.
* Update commit reference in flux plugin
changed log.info lines to log.debug
* Update commit reference in flux plugin
refactor from JSON to GSON
* Update flux
* Update commit reference in flux plugin
* Update Flux plugin repository commit hash