Commit Graph
14344 Commits
Author SHA1 Message Date
jewatson1994 cb2b9da38d update clanhq 2026-08-30 06:17:50 +00:00
Matt 133d2c1f45 create scapepath 2026-08-30 05:37:20 +00:00
shimonos 53efbfed06 update wecorpcc 2026-08-30 05:06:07 +00:00
calemooremusic 38684e3186 update afc-tools 2026-08-30 04:35:16 +00:00
Aiirik f72e847c64 update playerexamine 2026-08-30 04:24:58 +00:00
Sten-Jan Sarv eb791470ce update reval-clan 2026-08-30 03:44:23 +00:00
JThomasDevs 8ba100a303 update lazy-farming 2026-08-30 03:03:40 +00:00
calemooremusic efa4f172e1 update afc-tools 2026-08-30 02:33:04 +00:00
ScreteMonge bb7748af11 update creators-kit (#15696)
* Update Creator's Kit to v2.1.28

v2.1.27 - Multi-Select Batch 1
Integrates initial multiselect changes from Saxerpillar's branch

SelectionManager
- Addition of new SelectionManager class that manages Character selection instead of CreatorsPlugin. All selection options are now routed through SelectionManager. ManagerTree, CreatorsPlugin, and TimeSheetPanel have been majorly modified so that SelectionManager becomes the primary source of truth for selection

ManagerTree
- Folder class now tracks its ParentPanel, allowing ObjectPanels to still show in the Manager even when something in the SidePanel is selected
- Right clicking Folders now brings up a folder context menu to allow renaming and SelectAll. Right clicking Characters in the managertree also allows renaming, recolouring, and changing the summary preview
- Removed several hotkeys from ManagerTree

KeyFrameSelectionManager
- New class that manages KeyFrame selection instead of the TimeSheetPanel. Selected Keyframes are now tracked as LinkedHashMaps linking characters to currently selected keyframes. This allows modification of selected keyframes without having to track backwards to find which Character they're associated with
- Now, KeyFrames from multiple different characters can be selected. The old selection (clicking, pressing, releasing, select all, rectangle drag) and modification options (such as dragging, copy/pasting) have been modified to accommodate this

TimeSheetPanel
- Major reorganization to accommodate new Character and Keyframe selection systems
- Copy/Paste has been overhauled to account for the new Keyframe selection system. It now features several new options, including pasting as normal, or, when multiple CHaracters are selected, to paste one set of keyframes to each, or to iterate through their respective keyframes and repeat those

AttributeSheet
- Now renders a circle beside keyframes with the appropriate Character colour, as well as the tails for any Keyframe with tails
- Multiselecting Characters now renders and allows manipulation of all of their keyframes in the AttributeSheet

TimeSheet
- Split keyFrameDragged event to a separate method from mouseReleased

ToolBoxFrame
- Hotkeys for inching forward/backward on the timeline have been moved from TimeSheetPanel to ToolBoxFrame

CreatorsPanel
- Character JTextFields are now rendered with colour labels
- Character colour can now be modified by a popup when hitting the ColourButton. ColourButton no longer has its own foreground colour updated
- Multiple Character Swing elements can now propagate their inputs listeners to all other selected Characters
- ObjectPanel borders have been modified. All selected Characters will now render with an orange border, with the Primary rendered white as previous
- ClearManager and ClearSide panels methods have been removed in favour of deleting characters on shutdown directly

CreatorsConfig
- Default for ExportFileFormat is now Obj. Default for Ctrl Select is now enabled. QuickLocation hotkey is now disabled by default

CreatorsOverlay
- All selected Characters will now render with orange text and movement paths, as well as Runescape Bold font. The primary will render white, as previous.

* Update Creator's Kit to v2.1.28

v2.1.28
- Hotkeys in CreatorsPlugin have been moved to new HotkeyManager class
- Removed default keybindings for several hotkeys
- A number of basic transformation and model-adjusting methods have been transferred away from CreatorsPlugin to Character
- CreatorsOverlay now manages its own active state
- SeqData no longer uses animation names
- TimeSheetPanel and ToolBoxFrame now correctly use previous methods for inching the timeline forward/backward
- Renamed several keyframeaction methods for clarity of function and cut down on some redundant code
- Moved LocationOption class

- Bugfix: holding Ctrl would cause all overlays to render with Runescape Bold font
- Bugfix: Deleted Characters should now properly have their associated KeyFrameActions removed from the undostack

* Update Creator's Kit to v2.1.29

- SetLocation, when called by Programmer, should no longer despawn the Character

* Update Creator's Kit to v2.2.0

v2.2.0 - MultiSelect Batch 2

General
- Multiple methods now accommodate there being multiple selected characters, including hotkeys for setting location, rotating, and spawning, as well as Switch, Duplicate, and Delete buttons
- HotkeyManager now properly handles there being multiple possible selected characters for several hotkeys (including addProgramStep, removeProgramStep, clearProgramSteps)
- TimeSheetPanel no longer keeps a single selected character, but instead refers to all selected characters from SelectionManager. Every method that previously referred to selectedCharacter now applies to every selected character in SelectedManager
- Reworked a bunch of the code pertaining to adding KeyFrameActions to reduce some of the code bloat and better delineate the roles of relevant methods
- You can now shift+select ObjectPanels to select all Objects in a row

Timesheet/programming
- AttributePanel now only applies modifications to the selected keyframes, rather than the last keyframe of the selected character. Switching card behaviour has been changed to accommodate this
- KeyFrameSelectionManager now records a Primary keyframe that represents the latest keyframe selected

Misc
- Removed randomize from AttributePanel
- Removed Rotation class
- Removed SubMenuCreator and transferred its only vital function to CreatorsPanel

* Update Creator's Kit to v2.1.1

v2.2.1 - RenderMode integration
- CustomModelComp now recognizes different RenderModes which are used whenever storing a model or switching models
- Compatibility checks applied for older saved Setups and CustomModels to ensure RenderMode is properly applied or updated as required
- New RenderMode applies to all ckobjects, whether Characters, previewobject, or transmog
- ModelAnvil now has a new combobox for changing rendermode
- Bugfix: Should no longer run into concurrentmodifierexceptions when bulk editing Characters

* Update Creator's Kit to v2.2.2

v2.2.2 - Caching Overhaul
- A large portion of the plugin's caching has been moved from an external database to parsing the cache directly on startup. This will hopefully require less upkeep on external cache dumps and allow the plugin to operate on prerelease/beta game versions. Some data types will still require external sources especially for names of GameVals
- New cache parsing tools are minimal versions of RL's own tools, copying many of its files (Inputstream, Loaders) with extra safeguards in case opcodes change in the future
- Old "Data" classes have been cut and updated to Definition files to match RL's cache
- JFilterableTable now handles "null" named objects to only show them when specifically requested

Bugfixes:
- In the CacheSearcher, switching ItemTypes between ground/male/female will now properly update selectedType
- In the CacheSearcher, selecting an animation when there's no model showing will no longer result in NPE

* Update creators-kit

v2.2.2 - use built in var instead of lombok

* Update Creator's Kit to v2.3.0

v2.3.0 - Camera Keyframing update

Main features:
- You can now keyframe different Camera movements. The camera either hops between tiles the user indicates (including pitch, yaw, scale) or tracks a given Object. 
- CameraManager manages the adding/removing of keyframes as well as how the camera moves with programming. 
- Camera keyframes are represented by the new subtype CameraKeyFrame/CameraAttributes. 
- CameraScript handles the data determining the motion characteristics of the freecam. 
- CameraSheet is the timesheet that allows representation and manipulation of the keyframes directly. 
- CameraUtilities helps with reading/writing different cameraScript types
- new overlay added to CreatorsOverlay to denote camera position
- To accommodate different KeyFrame types outside the standard Character keyframes, KeyFrameTarget is a generalized holder for either Character or Camera keyframes (and later Sound keyframes). All previous HashMaps of <Character, KeyFrames[]> has been changed to <KeyFrameTarget, KeyFrames[]>
- Multiple files have been moved, particularly KeyFrame subtypes now have their own folder. This has had a rather large knock-on effect of impacting many other files in minor ways

Misc:
- Characters now have a unique UUID for saving/loading purposes
- Added a new hotkey for adding camera keyframes

Bugfixes:
- Opening a previously saved setup file by hotkey will now properly clear the previous setup instead of opening on top
- shutdown was not properly resetting loadstate/loadcallbacks and clearing data arrays
2026-08-29 21:31:44 -04:00
DevOldSchool 48613147df update inspect 2026-08-30 01:27:07 +00:00
GSVS UK ACM 319e25f863 update trouble-brewing-highlighter 2026-08-30 00:40:34 +00:00
Mayzr 92040ebb95 update groupscape 2026-08-30 00:30:11 +00:00
TicTac7x dad12fd5da update tictac7x-deposit-worn-items 2026-08-30 00:13:43 +00:00
Mataeo Anderson 11c8f6be1e update gok-irl-xp 2026-08-29 23:38:19 +00:00
Underdog 824f9ab524 create boat-speed 2026-08-29 23:12:51 +00:00
clamzhi-dev 58b3927977 update exchange-logger 2026-08-29 22:57:25 +00:00
vivid f03e547d02 update better-drift-net 2026-08-29 22:52:12 +00:00
mepatrick73 4ddc476237 update ring-menu 2026-08-29 22:46:44 +00:00
Matthew J. Mariner 656d2fba59 create lively-cities 2026-08-29 22:31:23 +00:00
GSVS UK ACM 56728053e4 update collection-log-progress 2026-08-29 22:26:05 +00:00
Ishmarr a1bc7c4c42 update osrs-flipper-sync 2026-08-29 20:24:15 +00:00
PKoka5 bfa14f2639 update bank-architect 2026-08-29 20:18:52 +00:00
Mataeo Anderson fb39a92cec create gok-irl-xp 2026-08-29 20:13:27 +00:00
Paul2357 78b52b0422 update coffer 2026-08-29 20:08:07 +00:00
Hayley2709 a38826af97 update ravens-watch-plugin 2026-08-29 20:02:44 +00:00
DC 894039c715 update scavenger 2026-08-29 19:57:27 +00:00
Proddy 07cf9bfbd0 update golem-crafting 2026-08-29 19:36:54 +00:00
xyg123 c271afb8f0 update injury-animations 2026-08-29 19:11:28 +00:00
Fitzgerald-gg 38bed14b49 update fitzgerald 2026-08-29 17:45:52 +00:00
vivid e105edb510 create better-drift-net 2026-08-29 17:35:29 +00:00
Hayley2709 70df95fc82 update ravens-watch-plugin 2026-08-29 17:25:13 +00:00
Mayzr 8a51a1f265 update groupscape 2026-08-29 15:54:06 +00:00
Cb 3dac872d16 update parentsguild 2026-08-29 15:38:24 +00:00
gabworknestio-beep 036803be3c update ironpath 2026-08-29 12:16:57 +00:00
Fitzgerald-gg 8377af49e4 update fitzgerald 2026-08-29 10:25:41 +00:00
DC 2b2586af26 update scavenger 2026-08-29 09:04:51 +00:00
Seadeadmeat 1647866eea update farming-patch-advisor 2026-08-29 07:48:20 +00:00
Sten-Jan Sarv 3daa0e84db update reval-clan 2026-08-29 07:43:01 +00:00
Aiirik e7cafdab0f update playerexamine 2026-08-29 07:32:35 +00:00
jewatson1994 fd44404a09 update clanhq 2026-08-29 07:02:10 +00:00
Daniel 323029c921 create timezone-hud 2026-08-29 04:40:50 +00:00
Lake dad4edd4fb update contextual-cursor 2026-08-29 03:50:17 +00:00
Cb 9b32334ffb update parentsguild 2026-08-29 03:30:00 +00:00
Aiirik 18728dfd78 update playerexamine 2026-08-29 02:09:05 +00:00
NickypooRS 18238475f8 update clan-companion 2026-08-29 02:03:51 +00:00
tennisboyrens19-bot 65a94f9160 update nightlegion 2026-08-29 01:33:31 +00:00
Tannhausr-Gate 7dc5fa014f update rune-connect 2026-08-29 01:08:03 +00:00
TheRealMoeG a2e8c78e74 update death-clips 2026-08-29 00:57:51 +00:00
NickypooRS 644ab84181 update clan-companion 2026-08-29 00:07:20 +00:00
Hayley2709 f700267e80 update ravens-watch-plugin 2026-08-28 23:31:53 +00:00