Commit Graph

24 Commits

Author SHA1 Message Date
Adam
6180f88008 Update 117hd 2022-07-13 13:17:27 -04:00
Adam
66989a40e5 disable hd 2022-07-13 12:53:02 -04:00
Adam
159a3b182a Update 117hd 2022-07-13 12:30:46 -04:00
Adam
f031aa54be Move 117hd repository
[ci skip]
2022-07-01 15:52:46 -04:00
Kyle
14c9a71dbb update 117hd to d60a9215cf6313388a621fb1b12df04cb6b67e57 (#2654) 2022-05-05 14:13:36 -04:00
Adam
c8fe693621 Revert 117hd to 90359faf9beb99a4a3dcf903fc53b8f8ad2acc84 2022-05-05 12:12:57 -04:00
Adam
e568e21a79 Add sosodev to 117hd authors
[ci skip]
2022-05-05 12:03:45 -04:00
Kyle
96d573bd1e update 117hd to ce4d37e9939ebb4f357f475664064897d4539a85 (#2638) 2022-05-05 12:01:30 -04:00
Adam
9f784901f8 Update 117hd to 90359faf9beb99a4a3dcf903fc53b8f8ad2acc84 2022-03-19 18:47:09 -04:00
RS117
2b646cedea Update 117hd to v1.0.14 (#2400)
- improve performance in The Gauntlet by forcing scene reload when opening rooms
- reduce CPU usage by caching a bunch of model data
- fix macOS resized FBO bug (port from GPU plugin)
- fix stretched geometry bug by replacing count_prio_offset's switch with a loop
- adjust shadow threshold to prevent some flickering shadows
- make light flickering effect visually consistent regardless of performance
- log client information (32/64-bit) for debugging purposes
- increase MAX_TRIANGLE to account for higher tri count models
- remove remaining Christmas environment properties
2022-02-11 19:33:33 -05:00
RS117
0cd82df36c Update 117hd to v1.0.13 (#2275) 2022-01-06 21:06:45 +00:00
RS117
e54e4b0dae Update 117hd to v1.0.12 (#2263) 2022-01-04 23:00:48 +00:00
RS117
249e5ad28e Update 117hd to v1.0.11 (#2198)
-change to non-snapshot 1.8.7
-minor changes/fixes for christmas event
2021-12-16 19:14:01 -07:00
RS117
f922fd0e11 Update 117hd to v1.0.10 (#2188)
updated for 1.8.7 API, added HSL overrides
2021-12-14 01:17:50 -07:00
RS117
7f8b4a56ce Update 117hd to v1.0.9
- adjust dungeon lighting
- remove duplicate anti-aliasing code
- fix issue with wood texture
- port from GPU: add vsync settings
- add 16384 shadow map setting
- use vanilla textures when 'object textures' is disabled
- refactored model pushing
- port from GPU: UI texture improvements
- port from GPU: update suppressed openGL warnings
- add limited-time winter theme
2021-12-01 13:52:51 -05:00
RS117
bb7a07ab12 Update 117hd to v1.0.8 (#2064) 2021-11-04 17:18:35 +00:00
RS117
94e895d6b4 Update 117hd to v1.0.7 (#2030)
- add 'unlock FPS' setting
- reduce brightness of sun-facing terrain
- prevent plane 0 terrain from casting shadows to reduce shadow artifacts
- changes to some variable and method names
- misc changes to lighting, environment, and object properties
2021-10-28 20:23:57 -04:00
RS117
b9534dfd5c Update 117hd to v1.0.6 (#1969) 2021-10-12 17:05:53 +00:00
Adam
4943b65911 Update 117hd to 1.0.5 2021-10-05 09:45:35 -04:00
RS117
960b025e98 Update 117hd to v1.0.4 (#1909) 2021-09-27 15:51:48 -04:00
RS117
f6b537ba79 Update 117hd to v1.0.3 (#1870) 2021-09-15 16:33:50 -05:00
RS117
a02dd899ed Update 117hd (#1864)
mac support
2021-09-13 21:14:58 -04:00
RS117
7fb6505934 Update 117hd (#1863) 2021-09-13 19:16:35 +00:00
Max Weber
cef1ce2920 add 177hd 2021-09-13 08:06:05 -06:00