Commit Graph

6238 Commits

Author SHA1 Message Date
Jacob Burton
e667ed73fc Update max-hit-calculator (#6986) 2024-11-16 22:08:47 -08:00
Skretzo
9a463cb2d2 update chat-success-rates (#6980) 2024-11-16 03:50:57 -05:00
infinity
59285b5ff4 update essence-pouch-tracking to v1.6.0 (#6970) 2024-11-16 03:28:16 -05:00
Tanner
bc5118e952 update clear-unsent-messages (#6969) 2024-11-16 03:19:38 -05:00
Russell Bookland
c288eab1ba update global-chat (#6381)
* Fix security issues

* fix duplicate message

* Remove publishing of DMs

* improve how special characters are removed from names
2024-11-16 03:15:09 -05:00
Skretzo
0e4fab9cd8 Update shortest-path to v1.16.6 (#6977) 2024-11-15 21:09:59 +01:00
InfernoStats
cd66fdf9df update nylo-death-indicators to v1.0.13 (#6973)
Co-authored-by: Nick Bulischeck <nbulischeck@users.noreply.github.com>
2024-11-14 18:16:21 -08:00
InfernoStats
aebcd2ce16 Update brewing to v3.2 (#6974)
Co-authored-by: Nick Bulischeck <nbulischeck@users.noreply.github.com>
2024-11-14 21:04:11 -03:00
Adam
082839d648 update gpue 2024-11-14 17:12:44 -05:00
Abex
c039e6c465 Update better-teleport-menu to v1.5.3 (#6972) 2024-11-14 14:10:11 -07:00
Ron Young
f192529207 Update resource-packs to v1.6.3 (#6971) 2024-11-14 14:54:47 -06:00
Car-Role
3077be504a Update distraction-reducer (#6966) 2024-11-14 12:36:58 -08:00
Seung Hahm
663bf5c59b update custom-vital-bars to v1.1.0 (#6968)
* Update custom-vital-bars to 1.1.0

* fixing 1.1.0 deprecation issue
2024-11-13 23:46:01 -05:00
Mrnice98
5ac0306a61 update kph-tracker to v1.9.5 (#6967)
* Update Bossing Info- Fix abnormally large icon (It was chonky).

* Update Bossing Info- Add DT2 bossed (4lines).

* Update Bossing Info- Add Scurrius bossed (1 line).

* Update Bossing Info- Fix for disabled side-panel.

* Update Bossing Info- Correct icon placement behavior and fix infobox to correctly respect all config settings.

* Update Bossing Info- Correct icon placement behavior and fix infobox to correctly respect all config settings.

* Update Bossing Info to v1.9.5-
Added the new bosses
2024-11-13 23:38:59 -05:00
Brian Au
0ba28f5b06 update soul-wars to v1.1.0 (#6965) 2024-11-12 13:15:07 -08:00
Brian Au
023caa9ae4 update soul-wars (#6964)
* Added soul-wars plugin

* Updated soul-wars plugin

* Added preventions for sacrificng fragments and burying bones when area is not captured

* Added highlight capture areas feature

* Capture area bug fixes

* Fixed issue where you can't bury bones in spawn

* Potential fix for capture areas not updating (by removing hard coded hexcode for colors, simplifying team capture matching), updated readme, updated version to 1.0.1, updated remaining examples

---------

Co-authored-by: Brian Au <brian.au@alum.utoronto.ca>
2024-11-11 20:36:50 -08:00
ChunkyAtlas
704ce3bd46 update monster-monitor to v1.4.0 (#6962)
Add search bar, improve progress bar visualization, and implement NPC exclusion logic in MonsterMonitor

- Added `MonsterMonitorSearchBar.java` for real-time filtering of tracked and ignored NPCs.
  - Placed the search bar below the title for better user experience.
- Updated `MonsterMonitorOverlay.java` progress bar:
  - Replaced `getBarColor` with `interpolateColor` for smooth color transitions.
  - Added a dark red-to-orange-to-green gradient for improved readability.
- Enhanced `DeathTracker` to skip logging for specific NPCs based on name and ID:
  - Added `EXCLUDED_NPC_IDS` to ignore intermediate phases, environment elements, and NPC parts.
  - Updated `onActorDeath` to check `EXCLUDED_NPC_IDS` by name and ID, ensuring only relevant NPCs are logged.
2024-11-11 21:57:17 -05:00
jefeh
98284fac8c add spec-jingle (#6960)
* added spec jingle

* added .git ending

* removed author line

* Update spec-jingle commit code

* Update spec-jingle commit code

* Update spec-jingle
2024-11-11 21:47:48 -05:00
iProdigy
baeac17633 update pickpocket-helper to v1.0.3 (#6951) 2024-11-11 21:42:44 -05:00
AbusiveTuna
0d71005241 update did-i-compost to v1.1.1 (#6955)
* Create did-I-compost

* Rename did-I-compost to did-i-compost

* Update did-i-compost

* Update did-i-compost

* Update did-i-compost

* Update did-i-compost

* Update did-i-compost

* Update did-i-compost

* Update did-i-compost

* Update did-i-compost

* Adding Valamore Patches

* Update did-i-compost

* Update did-i-compost
2024-11-11 15:56:20 -08:00
l2-
1fe5053fe4 Update customizable-xp-drops to v1.8.15 (#6963) 2024-11-11 15:25:20 -08:00
Tyler Martignetti
cdfe9dd22f update potion-storage-bars (#6957)
Correctly counts and displays doses for weapon poisons, barbarian mixes, and unfinished potions
2024-11-10 20:15:33 -08:00
seacelery
fc4d4f0f3a add soulreaper-axe-qol (#6946)
* Create soulreaper-axe-qol

* Update soulreaper-axe-qol for relocated README images
2024-11-10 05:42:27 -05:00
Jeffe
c79723763f Update Monter HP percentage (#6954)
* Update MonsterHP

* Update MonsterHP

* Update monster-hp-percentage
2024-11-10 05:31:24 -05:00
ChunkyAtlas
3678f88fd3 update monster-monitor to v1.3.5 (#6949)
* Update monster-monitor to 1.3.3

fix: refine MonsterMonitorPanel UI and improve code structure

- Adjusted `MonsterMonitorPanel` scrolling behavior by replacing `npclistpanel` scroll pane with a simple `JPanel`.
- Moved `customScrollbarUI` method from `MonsterMonitorPlugin` to `MonsterMonitorPanel` for better encapsulation.
- Reduced font size on `Notify` checkbox, `Limit` spinner, and `Set Limit` checkbox for a cleaner UI.
- Modified `FINAL_PHASE_IDS` to support multi-ID bosses, adding support for Verzik Vitur.

* Update monster-monitor to v1.3.3

fix: refine MonsterMonitorPanel UI and improve code structure

- Adjusted `MonsterMonitorPanel` scrolling behavior by replacing `npclistpanel` scroll pane with a simple `JPanel`.
- Moved `customScrollbarUI` method from `MonsterMonitorPlugin` to `MonsterMonitorPanel` for better encapsulation.
- Reduced font size on `Notify` checkbox, `Limit` spinner, and `Set Limit` checkbox for a cleaner UI.
- Modified `FINAL_PHASE_IDS` to support multi-ID bosses, adding support for Verzik Vitur.

* Update monster-monitor to v1.3.4

Add NPC name truncation in overlay and Edit NPC Data option

Truncate long NPC names in the overlay’s progress bar to keep it neat and readable

Set a character limit and added a method to shorten names with "..." if they’re too long
Applied this truncation in MonsterMonitorOverlay before drawing names
Added an "Edit NPC Data" option in the context menu to allow in-game editing of NPC tracking info

Created a dialog that lets users adjust Total Kills, Kill Limit, and Kills For Limit directly
Updated MonsterMonitorBox to include this option, making it easier to manage tracked NPCs
Changes made in the dialog sync automatically with the overlay and panel for immediate updates

* Update monster-monitor to v1.3.5

Refactor MonsterMonitorOverlay with thread-safe NPC tracking, customizable settings, and improved rendering

- Changed tracked NPCs list to an AtomicReference for thread-safe updates.
- Added 'showTitle' config option to control visibility of the overlay title.
- Replaced title rendering logic to respect the 'showTitle' configuration.
- Simplified progress bar rendering into a dedicated drawProgressBar method for clarity and reusability.
- Updated progress color logic with the getBarColor method for improved readability.
- Switched from TitleComponent to direct string drawing for title, aligning with new rendering approach.
- Updated README
2024-11-10 05:26:57 -05:00
Robin
d0fea99bbc update wom-utils (#6943) 2024-11-10 05:14:47 -05:00
ScreteMonge
33d78735d7 update creators-kit to v1.5.7 (#6937)
* Update Creators-Kit to v1.5.4

- FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively
- ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes
- TimeTree added which links the ManagerTree to the Timesheet
- Switch buttons removed in favour of managing Objects via Tree Drag/Drop
- Help button added to CreatorPanel to link to youtube tutorial
- Setup saving/loading updated to handle new ManagerTree

WIP
- TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden
- Various UI elements worked on to support TimeSheetPanel
- TimeTree correlates of ManagerTree created for TimeSheetPanel

* Update creators-kit

Bugfix: loading Setups wouldn't properly revalidate side panel

* Update creators-kit

Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder

* Update creators-kit

System.out removed

* Update Creators-Kit to v1.5.6

v1.5.6
- New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache
- ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called
- NPCData now includes more animations
- ObjectData now includes animation
- AutoCompletion class added for fancy JComboBox search functions
- Updated multiple "Can't find" messages for cache searching to be more concise

v2.0 WIP
- UI work: AttributePanel, TimeSheetPanel
- AnimAttributes added for keyframing anims
- added rectangle select to TimeSheet
- separated Timesheet into Attribute and SummarySheet

* Update Creators Kit to v1.5.7

v1.5.7
- CacheSearcherTab now accommodates for NPC size to automatically set radius

v2.0 WIP
- Moved multiple keyframe functions from TimeSheetPanel to Character class
- Reorganized TimeSheetPanel
- OriAttributes added for keyframing orientation
- AttributePanel can now add keyframes
- Directions now has names and associated ints for junit orientation
- Several new icons added
- Removed TimeTree and TimeTreeModel as it was buggy and redundant, and its functions were better accomplished by having a universal ManagerTree being passed around. References to the TimeTree in multiple classes have been removed
- ManagerTree is now a JTree instead of JScrollPane; passing it around on tab switch occurs by having separate TreeScrollPanes (extensions of JScrollPane) for each tab, and setting their viewportview to the tree on tab switched
- Keybinding system for adding frames with I added
- SummarySheet now presents a summary of object keyframes
- settings folder added with SpawnToggle, AnimationToggle, OrientationToggle enums
- SpawnKeyFrame added with associated SpawnAttributes for keyframing spawn status
- Attributes for Ori, Spawn, Anim added to modify background colours depending on current tick, with associated changelisteners
2024-11-10 04:54:53 -05:00
Brian Au
27eda57176 add soul-wars (#6927)
* Added soul-wars plugin

* Updated soul-wars plugin

* Added preventions for sacrificng fragments and burying bones when area is not captured

* Added highlight capture areas feature

* Capture area bug fixes

* Fixed issue where you can't bury bones in spawn

---------

Co-authored-by: Brian Au <brian.au@alum.utoronto.ca>
2024-11-10 04:24:49 -05:00
Rhea
f9ecc8f879 update tombs-of-amascut to v2.10.2 (#6952) 2024-11-09 20:43:53 -05:00
Mathew Hylkema
a5c5574ecc Update spirit-tree-map to v1.0.7 (#6947) 2024-11-09 13:59:29 -08:00
Eric Versteeg
50884a59d3 Update frost-hp-run (#6950) 2024-11-09 13:44:29 -08:00
Ron Young
a49e78bbeb Update resource-packs to v1.6.2 (#6942) 2024-11-08 14:38:35 -06:00
Skretzo
9dbd28a9fd Update shortest-path (#6944) 2024-11-08 14:02:15 -05:00
Skretzo
e949c29f55 Update shortest-path to v1.16.5 (#6940) 2024-11-08 10:36:46 -05:00
Jerom Venneker
c81e42a0b7 Update hide-and-seek-tracker (#6932) 2024-11-08 10:29:10 -05:00
Dillon
9268808e22 Update inventory-setups to v1.20.1 (#6941) 2024-11-08 09:52:52 -05:00
ChunkyAtlas
a8e64d9dc1 Update monster-monitor to v1.3.4 (#6938) 2024-11-08 09:45:16 -05:00
infinity
76bc67aa45 Update essence-pouch-tracking to v1.5.11 (#6934) 2024-11-08 09:40:21 -05:00
Eric
09246ba644 Update combat-logger to v1.2.1 (#6931) 2024-11-08 09:38:38 -05:00
Mathieu
c30ed9ab96 Update pvp-performance-tracker to v1.5.10 (#6929) 2024-11-08 09:36:36 -05:00
Lars van Soest
b66169ce7a update emote-clue-items to v4.3.2 (#6939) 2024-11-07 12:28:05 -08:00
Dillon
9fa0204c22 Update inventory-setups to v1.20.0 (#6936) 2024-11-06 21:08:17 -06:00
Adam Sharp
a39a4d6d52 update dude-wheres-my-stuff 2024-11-06 08:23:03 -05:00
Vincent
39b9318a71 update visual-metronome to v1.4.6 (#6933) 2024-11-05 20:34:29 -08:00
Jordan Atwood
e481cc9add Update wilderness-lines to v1.3.3 2024-11-05 17:27:56 -08:00
infinity
7a1a6d25d8 Update Essence Pouch Tracker to v1.5.10 (#6930) 2024-11-04 08:58:15 +01:00
ScreteMonge
57b0cd4617 update creators-kit to v1.5.6 (#6913)
* Update Creators-Kit to v1.5.4

- FolderTree, CreatorTreeModel, CreatorTreeTransferHandler refactored to ManagerTree, ManagerTreeModel, and ManagerTreeTransferHandler, respectively
- ManagerTree now uses Characters directly as nodes instead of ObjectPanels, and new Folder class for folder nodes
- TimeTree added which links the ManagerTree to the Timesheet
- Switch buttons removed in favour of managing Objects via Tree Drag/Drop
- Help button added to CreatorPanel to link to youtube tutorial
- Setup saving/loading updated to handle new ManagerTree

WIP
- TimeSheetPanel tab added to Toolkit. WIP, temporarily hidden
- Various UI elements worked on to support TimeSheetPanel
- TimeTree correlates of ManagerTree created for TimeSheetPanel

* Update creators-kit

Bugfix: loading Setups wouldn't properly revalidate side panel

* Update creators-kit

Bugfix: adding objects to Manager or duplicating objects in Manager wouldn't properly resetObjectHolder

* Update creators-kit

System.out removed

* Update Creators-Kit to v1.5.6

v1.5.6
- New CacheSearcherTab for quickly searching NPC, Object, and Item data from cache
- ModelFinder refactored to DataFinder. ModelFinder now pre-emptively looks up cache data instead of calling a lookup every time ModelGetter functions are called
- NPCData now includes more animations
- ObjectData now includes animation
- AutoCompletion class added for fancy JComboBox search functions
- Updated multiple "Can't find" messages for cache searching to be more concise

v2.0 WIP
- UI work: AttributePanel, TimeSheetPanel
- AnimAttributes added for keyframing anims
- added rectangle select to TimeSheet
- separated Timesheet into Attribute and SummarySheet
2024-11-03 22:23:46 -08:00
lou0815
57ebf4cb4f add party-status-bars-overlay (#6904)
* Create party-status-bars-overlay

* Update party-status-bars-overlay

fixed case RUN to use the Run energy threshold(was pray)
reversed threshold for spec since its more useful to see when spec is above a threshold rather than below
and refactored background color variables and their naming as well as some other changes to config item names

* Update party-status-bars-overlay
2024-11-03 22:10:34 -08:00
ChunkyAtlas
7f90023d25 update monster-monitor to v1.3.3 (#6919)
* Update monster-monitor to 1.3.3

fix: refine MonsterMonitorPanel UI and improve code structure

- Adjusted `MonsterMonitorPanel` scrolling behavior by replacing `npclistpanel` scroll pane with a simple `JPanel`.
- Moved `customScrollbarUI` method from `MonsterMonitorPlugin` to `MonsterMonitorPanel` for better encapsulation.
- Reduced font size on `Notify` checkbox, `Limit` spinner, and `Set Limit` checkbox for a cleaner UI.
- Modified `FINAL_PHASE_IDS` to support multi-ID bosses, adding support for Verzik Vitur.

* Update monster-monitor to v1.3.3

fix: refine MonsterMonitorPanel UI and improve code structure

- Adjusted `MonsterMonitorPanel` scrolling behavior by replacing `npclistpanel` scroll pane with a simple `JPanel`.
- Moved `customScrollbarUI` method from `MonsterMonitorPlugin` to `MonsterMonitorPanel` for better encapsulation.
- Reduced font size on `Notify` checkbox, `Limit` spinner, and `Set Limit` checkbox for a cleaner UI.
- Modified `FINAL_PHASE_IDS` to support multi-ID bosses, adding support for Verzik Vitur.
2024-11-03 22:07:34 -08:00
macica2
10e1f357a8 update key-remapping-plus (#6914)
* Create key-remapping-plus

* Update key-remapping-plus

* Update key-remapping-plus

* Update key-remapping-plus
2024-11-03 22:01:34 -08:00