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NPCs with name "null" are often invisible. Checking if those NPCs are invisible is expensive, so the result of the invisibility check is cached. The cached invisibility results are freed when the 128x128 scene is reloaded, as this is typically when you no longer see the same NPCs.
3 lines
107 B
Plaintext
3 lines
107 B
Plaintext
repository=https://github.com/Skretzo/runelite-plugins.git
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commit=dcb266c0b9a596fbc4289af82ac313d96c3e65a7
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