update radius-markers

NPCs with name "null" are often invisible. Checking if those NPCs are invisible is expensive, so the result of the invisibility check is cached. The cached invisibility results are freed when the 128x128 scene is reloaded, as this is typically when you no longer see the same NPCs.
This commit is contained in:
Skretzo
2023-08-03 19:38:26 +02:00
committed by GitHub
parent 97c5c82c0a
commit fcd8bc2fab

View File

@@ -1,2 +1,2 @@
repository=https://github.com/Skretzo/runelite-plugins.git
commit=901f6464dab45a8f29f57ef61814739dc543a050
commit=dcb266c0b9a596fbc4289af82ac313d96c3e65a7