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plugin-hub/README.md

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![](https://runelite.net/img/logo.png)
# plugin-hub [![Discord](https://img.shields.io/discord/301497432909414422.svg)](https://discord.gg/mePCs8U)
This repository contains markers for [RuneLite](https://github.com/runelite/runelite)
plugins that are not supported by the RuneLite Developers. The plugins are
provided "as is"; we make no guarantees about any plugin in this repo.
## Setting up the development environment
We recommend [IntelliJ Idea Community Edition](https://www.jetbrains.com/idea/download/) as well as Java 11. You can either have
IntelliJ install Java (select `Eclipse Temurin`) or download it from https://adoptium.net/temurin/releases/.
## Creating new plugins
There are two methods to create an external plugin, you can either:
- Use [this](https://github.com/runelite/example-plugin/) plugin template.
- Clone this repository and run the `create_new_plugin.py` script. This requires you to have `python3` installed
### Using the template repository
1. Generate your own repository with [this](https://github.com/runelite/example-plugin/generate) link. You have to be logged in to GitHub.
2. Name your repository something appropriate, in my case I will name it `helmet-check` with the description `You should always wear a helmet.` **Make sure that your repository is set to public**.
3. In the top right, you will see a *Clone or download*-button. Click on it and copy the link.
4. Open IntelliJ and choose *Get from Version Control*. Paste the link you just copied in the URL field and where you want to save it in the second field.
5. In order to make sure everything works correctly, try to start the client with your external plugin enabled by running the test. The test requires `-ea` to be added to your VM options to enable assertions, which can be found in IntellIJ in `Run/Debug Configurations` under `Modify options`, `Add VM options`, and then adding `-ea` into the input field which appears.
![run-test](https://i.imgur.com/tKSQH5e.png)
6. Use the refactor tool to rename the package to what you want your plugin to be. Rightclick the package in the sidebar and choose *Refactor > Rename*. I choose to rename it to `com.helmetcheck`.
7. Use the same tool, *Refactor > Rename*, to rename `ExamplePlugin`, `ExampleConfig` and `ExamplePluginTest` to `HelmetCheckPlugin` etc.
8. Go to your plugin file and set its name in the `PluginDescriptor`, this can have spaces.
9. Open the `runelite-plugin.properties` file and add info to each row.
```
displayName=Helmet check
author=dekvall
support=
description=Alerts you when you have nothing equipped in your head slot
tags=hint,gear,head
plugins=com.helmetcheck.HelmetCheckPlugin
```
`support` is the URL you want players to use to leave feedback for your plugin; by default this links to your repository. `tags` will make it easier to find your plugin when searching for related words. If you want to add multiple plugin files, the `plugins` field allows for comma separated values, but this is not usually needed.
10. Optionally, you can add an icon to be displayed alongside with your plugin. Place a file with the name `icon.png` no larger than 48x72 px at the root of the repository.
11. Write a nice README so your users can see the features of your plugin.
12. When you have your plugin working. Commit your changes and push them to your repository.
### Using the script
1. Navigate to the folder in which you cloned the `plugin-hub` repository.
2. Run the script with:
```
python3 create_new_plugin.py [--output_directory OUTPUT_DIRECTORY]
```
It will ask you a series of questions, and then generate a folder with the name of your plugin.
3. Move the generated folder to its own git repository and open the `build.gradle` file in IntelliJ.
4. In order to make sure everything works correctly, try to start the client with your external plugin enabled by running the test. The test requires `-ea` to be added to your VM options to enable assertions, which can be found in IntellIJ in `Run/Debug Configurations` under `Modify options`, `Add VM options`, and then adding `-ea` into the input field which appears.
![run-test](https://i.imgur.com/tKSQH5e.png)
5. Edit `runelite-plugin.properties` with a support link and tags. `support` is the URL you want players to use to leave feedback for your plugin; by default this links to your repository. `tags` will make it easier to find your plugin when searching for related words. If you want to add multiple plugin files, the `plugins` field allows for comma separated values, but this is not usually needed.
6. Optionally, you can add an icon to be displayed alongside with your plugin. Place a file with the name `icon.png` no larger than 48x72 px at the root of the repository.
7. Write a nice README so your users can see the features of your plugin.
8. When you have your plugin working. Commit your changes and push them to your repository.
### Licensing your repository
1. Go to your repository on GitHub and select *Add file* (next to the green *Code* button), and choose *Create new file* from the drop-down.
2. In the file name field type *LICENSE* and click the *Choose a license template* button that will appear.
3. Select `BSD 2-Clause "Simplified" License` from the list to the left. Fill in your details and press *Review and submit*.
4. Commit your changes by clicking *Commit changes* at the bottom of the page. Make sure you check the button to directly commit to the master branch.
## Submitting a plugin
1. Fork the [plugin-hub repository](https://github.com/runelite/plugin-hub).
2. Create a new branch for your plugin.
3. Create a new file in the `plugin-hub/plugins` directory with the fields:
```
repository=
commit=
```
4. To get the repository url, click the *Clone or download*-button choose *Use HTTPS*. Paste the url in in the `repository=` field.
5. To get the commit hash, go to your plugin repository on GitHub and click on commits. Choose the latest one and copy the full 40-character hash. It can be seen in the top right after selecting a commit. Paste this into the `commit=` field of the file.
Your file should now look something like this:
```
repository=https://github.com/dekvall/helmet-check.git
commit=9db374fc205c5aae1f99bd5fd127266076f40ec8
```
6. This is the only change you need to make, so commit your changes and push them to your fork. Then go back to the [plugin-hub](https://github.com/runelite/plugin-hub) and click *New pull request* in the upper left. Choose *Compare across forks* and select your fork and branch as head and compare.
7. Write a short description of what your plugin does and then create your pull request.
8. Be patient and wait for your plugin to be reviewed and merged.
## Updating a plugin
To update a plugin, simply update the manifest with the most recent commit hash.
## Reviewing
We will review your plugin to ensure it isn't malicious or [breaking
jagex's rules](https://secure.runescape.com/m=news/third-party-client-guidelines?oldschool=1).
__If it is difficult for us to ensure the plugin isn't against the rules we
will not merge it__.
## Plugin resources
Resources may be included with plugins, which are non-code and are bundled and distributed with the plugin, such as images and sounds. You may do this by placing them in `src/main/resources`. Plugins on the pluginhub are distributed in .jar form and the jars placed into the classpath. The plugin is not unpacked on disk, and you can not assume that it is. This means that using https://docs.oracle.com/javase/8/docs/api/java/lang/Class.html#getResource-java.lang.String- will return a jar-URL when the plugin is deployed to the pluginhub, but in your IDE will be a file-URL. This almost certainly makes it behave differently from how you expect it to, and isn't what you want.
Instead, prefer using https://docs.oracle.com/javase/8/docs/api/java/lang/Class.html#getResourceAsStream-java.lang.String-.
## Third party dependencies
We require any dependencies that are not a transitive dependency of runelite-client to
be have their cryptographic hash verified during the build to prevent [supply chain attacks](https://en.wikipedia.org/wiki/Supply_chain_attack) and ensure build reproducability.
To do this we rely on [Gradle's dependency verification](https://docs.gradle.org/nightly/userguide/dependency_verification.html).
To add a new dependency, add it to the `thirdParty` configuration in [`package/verification-template/build.gradle`](https://github.com/runelite/plugin-hub/blob/master/package/verification-template/build.gradle),
then run `../gradlew --write-verification-metadata sha256` to update the metadata file. A maintainer must then verify
the dependencies manually before your pull request will be merged.