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fixing tcp_interface 100% cpu usage bug (#709)
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@@ -1,9 +1,11 @@
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"""TCPInterface class for interfacing with http endpoint
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"""
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# pylint: disable=R0917
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import contextlib
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import logging
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import socket
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from typing import Optional, cast
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import time
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from typing import Optional
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from meshtastic.stream_interface import StreamInterface
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@@ -35,52 +37,63 @@ class TCPInterface(StreamInterface):
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self.socket: Optional[socket.socket] = None
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if connectNow:
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logging.debug(f"Connecting to {hostname}") # type: ignore[str-bytes-safe]
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server_address: tuple[str, int] = (hostname, portNumber)
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sock: Optional[socket.socket] = socket.create_connection(server_address)
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self.socket = sock
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self.myConnect()
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else:
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self.socket = None
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StreamInterface.__init__(
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self, debugOut=debugOut, noProto=noProto, connectNow=connectNow, noNodes=noNodes
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)
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super().__init__(debugOut=debugOut, noProto=noProto, connectNow=connectNow, noNodes=noNodes)
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def _socket_shutdown(self) -> None:
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"""Shutdown the socket.
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Note: Broke out this line so the exception could be unit tested.
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"""
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if self.socket: #mian: please check that this should be "if self.socket:"
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cast(socket.socket, self.socket).shutdown(socket.SHUT_RDWR)
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if self.socket is not None:
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self.socket.shutdown(socket.SHUT_RDWR)
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def myConnect(self) -> None:
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"""Connect to socket"""
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server_address: tuple[str, int] = (self.hostname, self.portNumber)
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sock: Optional[socket.socket] = socket.create_connection(server_address)
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self.socket = sock
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logging.debug(f"Connecting to {self.hostname}") # type: ignore[str-bytes-safe]
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server_address = (self.hostname, self.portNumber)
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self.socket = socket.create_connection(server_address)
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def close(self) -> None:
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"""Close a connection to the device"""
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logging.debug("Closing TCP stream")
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StreamInterface.close(self)
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super().close()
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# Sometimes the socket read might be blocked in the reader thread.
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# Therefore we force the shutdown by closing the socket here
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self._wantExit: bool = True
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if not self.socket is None:
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try:
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self._wantExit = True
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if self.socket is not None:
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with contextlib.suppress(Exception): # Ignore errors in shutdown, because we might have a race with the server
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self._socket_shutdown()
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except:
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pass # Ignore errors in shutdown, because we might have a race with the server
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self.socket.close()
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self.socket = None
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def _writeBytes(self, b: bytes) -> None:
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"""Write an array of bytes to our stream and flush"""
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if self.socket:
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if self.socket is not None:
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self.socket.send(b)
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def _readBytes(self, length) -> Optional[bytes]:
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"""Read an array of bytes from our stream"""
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if self.socket:
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return self.socket.recv(length)
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else:
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return None
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if self.socket is not None:
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data = self.socket.recv(length)
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# empty byte indicates a disconnected socket,
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# we need to handle it to avoid an infinite loop reading from null socket
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if data == b'':
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logging.debug("dead socket, re-connecting")
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# cleanup and reconnect socket without breaking reader thread
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with contextlib.suppress(Exception):
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self._socket_shutdown()
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self.socket.close()
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self.socket = None
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time.sleep(1)
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self.myConnect()
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self._startConfig()
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return None
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return data
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# no socket, break reader thread
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self._wantExit = True
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return None
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