disable walkmesh in map renders

This commit is contained in:
Skillbert
2025-04-08 01:45:31 +02:00
parent 0eede55975
commit ca2e7a7135

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@@ -532,6 +532,7 @@ function setChunkRenderToggles(chunks: MaprenderSquare[], floornr: number, ismin
toggles["objects" + i] = !hidelocs && !isminimap && i <= floornr;
toggles["mini_floor" + i] = isminimap && i <= floornr;
toggles["mini_objects" + i] = !hidelocs && isminimap && i <= floornr;
toggles["walkmesh" + i] = false;
toggles["map" + i] = false;
toggles["mapscenes" + i] = false;
toggles["walls" + i] = false;