Use a define to handle conflicting function read_buf instead of

renaming it in the code.
This commit is contained in:
Wayne Davison
2005-07-07 20:17:35 +00:00
parent 687c6b14a0
commit 12febd804f

View File

@@ -51,6 +51,8 @@
#include "deflate.h"
#define read_buf dread_buf
const char deflate_copyright[] =
" deflate 1.1.4 Copyright 1995-2002 Jean-loup Gailly ";
/*
@@ -80,7 +82,7 @@ local block_state deflate_slow OF((deflate_state *s, int flush));
local void lm_init OF((deflate_state *s));
local void putShortMSB OF((deflate_state *s, uInt b));
local void flush_pending OF((z_streamp strm));
local int dread_buf OF((z_streamp strm, Bytef *buf, unsigned size));
local int read_buf OF((z_streamp strm, Bytef *buf, unsigned size));
#ifdef ASMV
void match_init OF((void)); /* asm code initialization */
uInt longest_match OF((deflate_state *s, IPos cur_match));
@@ -411,7 +413,7 @@ local void putShortMSB (s, b)
* Flush as much pending output as possible. All deflate() output goes
* through this function so some applications may wish to modify it
* to avoid allocating a large strm->next_out buffer and copying into it.
* (See also dread_buf()).
* (See also read_buf()).
*/
local void flush_pending(strm)
z_streamp strm;
@@ -659,7 +661,7 @@ int ZEXPORT deflateCopy (dest, source)
* allocating a large strm->next_in buffer and copying from it.
* (See also flush_pending()).
*/
local int dread_buf(strm, buf, size)
local int read_buf(strm, buf, size)
z_streamp strm;
Bytef *buf;
unsigned size;
@@ -1030,7 +1032,7 @@ local void fill_window(s)
*/
Assert(more >= 2, "more < 2");
n = dread_buf(s->strm, s->window + s->strstart + s->lookahead, more);
n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more);
s->lookahead += n;
/* Initialize the hash value now that we have some input: */