Fix negotiation of none & improve NSTR debug msgs.

This commit is contained in:
Wayne Davison committed 2020-05-24 13:49:06 -07:00
1 parent 2f84a6bd73
commit 4af8403aa2
2 files changed
+15 -8

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+1 -1
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@@ -60,7 +60,7 @@ struct name_num_obj valid_checksums = {
#endif
{ CSUM_MD5, "md5", NULL },
{ CSUM_MD4, "md4", NULL },
{ CSUM_NONE, "none", "" }, /* The "" prevents us from listing this name by default */
{ CSUM_NONE, "none", NULL },
{ 0, NULL, NULL }
}
};
+14 -7
View File
@@ -93,7 +93,7 @@ int filesfrom_convert = 0;
struct name_num_obj valid_compressions = {
"compress", NULL, NULL, 0, 0, {
{ CPRES_ZLIB, "zlib", NULL },
{ CPRES_NONE, "none", "" }, /* The "" prevents us from listing this name by default */
{ CPRES_NONE, "none", NULL },
{ 0, NULL, NULL }
}
};
@@ -234,8 +234,7 @@ static int parse_nni_str(struct name_num_obj *nno, const char *from, char *tobuf
to = tok - 1;
break;
}
} else
nni->main_name = NULL; /* Override a "" entry */
}
} else
to = tok - (tok != tobuf);
tok = NULL;
@@ -267,8 +266,12 @@ static void recv_negotiate_str(int f_in, struct name_num_obj *nno, char *tmpbuf,
if (len < 0)
len = read_vstring(f_in, tmpbuf, MAX_NSTR_STRLEN);
if (DEBUG_GTE(NSTR, am_server ? 4 : 2))
rprintf(FINFO, "Server %s list: %s%s\n", nno->type, tmpbuf, am_server ? " (on server)" : "");
if (DEBUG_GTE(NSTR, am_server ? 4 : 2)) {
if (am_server)
rprintf(FINFO, "Client %s list (on server): %s\n", nno->type, tmpbuf);
else
rprintf(FINFO, "Server %s list (on client): %s\n", nno->type, tmpbuf);
}
if (len > 0) {
int best = nno->saw_len; /* We want best == 1 from the client list, so start with a big number. */
@@ -337,8 +340,12 @@ static void send_negotiate_str(int f_out, struct name_num_obj *nno, const char *
}
}
if (DEBUG_GTE(NSTR, am_server ? 4 : 2))
rprintf(FINFO, "Client %s list: %s%s\n", nno->type, tmpbuf, am_server ? " (on server)" : "");
if (DEBUG_GTE(NSTR, am_server ? 4 : 2)) {
if (am_server)
rprintf(FINFO, "Server %s list (on server): %s\n", nno->type, tmpbuf);
else
rprintf(FINFO, "Client %s list (on client): %s\n", nno->type, tmpbuf);
}
if (local_server) {
/* A local server doesn't bother to send/recv the strings, it just constructs