fix prefabs not being added to vmap references

This commit is contained in:
DrakeFruit
2025-12-06 05:43:18 -08:00
committed by Matt Stevens
parent 0334844da0
commit 3fd6045762

View File

@@ -153,6 +153,14 @@ public sealed class MapWorld : MapNode
{
references.AddString( x.ResourcePath );
}
var referencedPrefabs = Scene.GetAllObjects( false )
.Where( x => x.IsPrefabInstanceRoot );
foreach ( var x in referencedPrefabs )
{
references.AddString( x.PrefabInstanceSource );
}
}
}