Commit Graph

3 Commits

Author SHA1 Message Date
Lorenz Junglas
8f97c55540 Byte stream switch to ArrayPool for backing storage (#3714)
* Replace ByteStream replace NativeMemoryBlock with ArrayPool

* Remove ByteStream.Base, pin at call site instead

* Add Read Benchmarks to bytestream test

* Avoid pinning when reading from bytestream

* Remove NativeMemoryBlock

* Drop condition that never can be true
2026-01-09 13:14:48 +01:00
Lorenz Junglas
1441af05e2 ByteStream Cleanup (#3691)
* Remove useless `MAX_BUFFER_SIZE` constraint
* Remove unused `Base()` overload
* Bump array `maxElements`
* Expose compression level in `ByteStream.Compress`
* Optimize Compress/Decompress
2026-01-05 19:17:58 +01:00
s&box team
71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00