Commit Graph

  • 6a20f0bda5 Static Shadows Cache (#5147) master Sam Pavlovic 2026-07-30 19:12:46 +01:00
  • f3d860a340 Bloom 3 (#5384) Sam Pavlovic 2026-07-30 18:12:33 +01:00
  • 4efb2d7c5e This test is shit Matt Stevens 2026-07-30 14:46:47 +01:00
  • 42cee6807d Http.RequestStreamAsync: stream the response instead of buffering it Gamah Gamerson 2026-07-30 03:23:37 +00:00
  • a62542310f Add debug name to command list error message (#5510) sboxbot 2026-07-30 17:06:18 +01:00
  • 46a3c8923f Add option to ShowGrid on terrain + show it not only on paint tool Pol 2026-07-06 15:28:50 +02:00
  • a51221fc8c Fix nav agent avoiding goal when goal is next to a wall (#5506) Lorenz Junglas 2026-07-30 17:08:23 +02:00
  • d8d0f9b67f Guard Aspect against NaN and build CameraComponent FoV from current camera rect instead of screen's (#5512) Sam Pavlovic 2026-07-30 15:56:59 +01:00
  • 276f4cbcfa Make R2 uploads more resilient in CI Matt Stevens 2026-07-30 15:54:16 +01:00
  • d6da114d44 Bring back multiple asset browsers (#5378) Alex Guthrie 2026-07-30 15:47:03 +01:00
  • 36e207de0c CSS Isolation Property (#5351) Alex Guthrie 2026-07-30 15:46:09 +01:00
  • 4e43c04ebb Remove Receiver plane depth bias - Fix Shadow Acne Quad Divergence (#5383) Sam Pavlovic 2026-07-30 15:31:38 +01:00
  • b7f29498af Fix Shadow Masks Textures Having A 1 Frame Creation Delay (#5335) Sam Pavlovic 2026-07-30 15:23:08 +01:00
  • f5014c7e92 Fix Steam.SteamId for Dedicated Server 766974616c79 2026-06-14 17:28:06 +02:00
  • 7e68e8a2da QOL on terrain editor Pol 2026-07-06 17:44:21 +02:00
  • fd13dd19bc BaseFileSystem.FileExists returns false instead of exception on null/empty path boxrocket 2026-07-06 14:51:41 -05:00
  • 2852234486 added constructor for extension to FilePathAttribute boxrocket 2026-07-07 22:05:41 -05:00
  • 86f6dbaa4b Fix Hammer physic_entity prop not applying MaterialGroup at runtime (#5501) sboxbot 2026-07-30 13:55:03 +01:00
  • 59d8abfbcb read loop from WAV cue chunk, fix load options not defaulting so every sound looped (#5496) Layla 2026-07-30 12:36:25 +01:00
  • 6434fc08c8 Don't cache overridesDrawGizmos on component instances (#5490) Carson Kompon 2026-07-30 07:35:03 -04:00
  • c1cffd9f43 Fix mixer processors not applying to child mixers (#5488) Lorenz Junglas 2026-07-30 13:32:11 +02:00
  • 4342141f99 fix mesh component vanishing after editing mesh in prefab (#5457) Layla 2026-07-30 12:16:37 +01:00
  • 3716ff3784 Show Pivot Transform (#10598) (#5116) bakscratch 2026-07-30 11:41:25 +01:00
  • 22056fceee Add public "Index" to SamplerStates for bindless (#5487) wheatleymf 2026-07-30 09:32:39 +02:00
  • b52276892b some small changes on the front page to make it more digestible Matt Stevens 2026-07-29 17:29:16 +01:00
  • 3e92c8f472 Height coverage clipping fix (#5482) wheatleymf 2026-07-29 15:37:23 +02:00
  • a09f6b53bc Add Input.SetLastAction (#5489) sboxbot 2026-07-29 13:48:30 +01:00
  • 77fb5d0b87 Show localized strings when using [Title] or [Category] attributes in the editor (#5485) Carson Kompon 2026-07-29 07:39:09 -04:00
  • 122ae8708d Add slang to thirdpartylegalnoticees Matt Stevens 2026-07-29 10:15:35 +01:00
  • 8a4b677715 shaders: make it compile under Slang, removing all invalid HLSL we had Matt Stevens 2026-07-28 12:45:50 +01:00
  • 7cd3294971 vfx_vulkan: Slang compiler, remove DXC and dead D3D11 backends Matt Stevens 2026-07-28 12:45:20 +01:00
  • 6606fbb748 Fix NullReferenceException in WaterVolume.OnFixedUpdate Nolankicks 2026-07-15 00:14:23 -04:00
  • a765f86983 Changed fallback message from error to warning Mykol Word 2026-06-05 08:56:46 -07:00
  • 4d0b68bb54 Log error when font load fails and falls back to system font Mykol Word 2026-05-29 20:59:38 -07:00
  • 93ba99fc86 support quake sky surfaces, they were missing in thumbs (#5486) Layla 2026-07-29 10:03:19 +01:00
  • b0747c1311 Mounts: map thumbs (#5472) Sol Williams 2026-07-28 21:39:58 +01:00
  • ddcde5abcd primitive tool ux pass (#5429) Layla 2026-07-28 19:57:13 +01:00
  • f886af0862 fix ctrl/shift selection and add box select for edges and faces (#5469) Layla 2026-07-28 19:55:04 +01:00
  • f28bc9c3c7 Fix SliderControl ignoring ShowValueTooltip (#5461) Lorenz Junglas 2026-07-28 12:31:45 +02:00
  • ad77bdf8d0 Fix off-by-one in Texture.GetPixels dest array bounds check Relic 2026-07-18 11:35:19 -04:00
  • 3691807fe8 Model builder bindings (#5421) Layla 2026-07-27 21:56:08 +01:00
  • f4e09e3ac4 Reward Drop Tweaks (#5445) Carson Kompon 2026-07-27 12:54:47 -04:00
  • ee554359bd Editor will load back in ortho view if the editor was last closed in ortho (#5423) Carson Kompon 2026-07-27 12:53:30 -04:00
  • 2ea17d5e9b Add "Create Decal" to context menu (#5399) wheatleymf 2026-07-27 18:23:51 +02:00
  • b72c5e2ae4 rendersystemvulkan: built-in shaders are offline compiled & embedded spir-v, removing runtime dependency on dxc Matt Stevens 2026-07-27 16:22:03 +01:00
  • 4596a055e6 physics debug draw requires cheats or editor (#5444) Layla 2026-07-27 13:07:51 +01:00
  • 6f33deaadd Add tint support to fur shader (#5468) wheatleymf 2026-07-27 13:28:01 +02:00
  • 21438026fd Fix multi scene hotkeys (#5438) Layla 2026-07-27 10:30:32 +01:00
  • 2c15cb73a3 Optimize clutter allocations (#5459) Lorenz Junglas 2026-07-27 11:29:50 +02:00
  • c7bb97afc5 Fix gizmo lines exploding on very long surfaces (#5465) wheatleymf 2026-07-27 11:24:42 +02:00
  • 7246e48a8b add import scale with unit presets, remember options (#5435) Layla 2026-07-27 10:15:12 +01:00
  • 59290bb827 add remove bad geometry to object mode (#5441) Layla 2026-07-27 10:10:41 +01:00
  • daacff1898 quad slice falls back to four sharpest corners (#5447) Layla 2026-07-27 10:08:58 +01:00
  • 86bf39b67f draw bad face outlines in mapping mode (#5446) Layla 2026-07-27 10:08:48 +01:00
  • 865e279a50 update ns2 model loader from mount testbed that supports animations (#5448) Layla 2026-07-27 10:08:28 +01:00
  • ba0ff913e2 applying material to faces needs to compute texture coordinates from parameters otherwise they're stale (#5456) Layla 2026-07-27 09:39:48 +01:00
  • 209c921fd3 Add Nvidia DLSS alongside FSR3 Matt Stevens 2026-07-22 18:49:44 +01:00
  • 41a7bb4a42 Allow TimeRange and ValueRange attributes on fields (#5463) Lorenz Junglas 2026-07-27 10:28:45 +02:00
  • 070179f75a Fix default baked hammer lights casting dynamic shadows (#5464) Lorenz Junglas 2026-07-27 10:27:19 +02:00
  • 6e8442dc55 Mcp compile status (#5458) Layla 2026-07-27 08:50:42 +01:00
  • 33aeb0e913 Improved TcpChannel to stop stuttering from non async reading Josh Mobley 2026-07-02 01:17:26 +01:00
  • 3c6ab96515 Clear resource loader to ensure a clean state Josh Mobley 2026-07-08 20:37:30 +01:00
  • 441b4c12a7 Fix sync vars getting stuck due to dropped/delayed ACKs Josh Mobley 2026-06-29 22:45:24 +01:00
  • b912a41914 Mark create messages as sent for every object in a join snapshot, including ancestors Josh Mobley 2026-07-22 20:36:49 +01:00
  • 6dede1ceb8 Fix nudging not correctly updating the texture (#5437) bakscratch 2026-07-26 17:53:19 +01:00
  • f7f81e1a01 Physics collision event optimizations (#5244) Lorenz Junglas 2026-07-26 11:18:42 +02:00
  • 2053455813 Mesh hide faces (#5434) Layla 2026-07-25 01:45:55 +01:00
  • 724eaae087 Mesh component blob fixes (#5431) Layla 2026-07-23 19:29:30 +01:00
  • 4be9b3afb5 add optional mounts to asset picker, we have optional cloud so why not (#5432) Layla 2026-07-23 17:57:46 +01:00
  • c2ceb6d175 support bevel & edge cut tool undo (#5426) Layla 2026-07-23 11:55:48 +01:00
  • 8139be8e3c Add SurfacePrefabCollection.BulletImpactDecal (#5396) Garry Newman 2026-07-23 11:41:46 +01:00
  • 0c4e72542d add component collapse menu actions (#5414) Layla 2026-07-23 11:26:38 +01:00
  • 1a22bc7ef1 fix editor viewport video recording (#5412) Layla 2026-07-22 17:30:30 +01:00
  • 2c92e820bc add shift duplicate nudge to both object modes (#5368) Layla 2026-07-22 16:41:40 +01:00
  • f41b229ede this convar needs to be saved, it's used in settings (#5422) Layla 2026-07-22 15:51:10 +01:00
  • 298fb14253 Fix certain assets not mounting from addon packages (#5419) Tony Ferguson 2026-07-22 11:14:09 +01:00
  • 2d982bb14f door: use pivot rotation as hinge axis (trapdoor support) (#5411) sboxbot 2026-07-22 11:14:00 +01:00
  • a7a99eccd8 Custom Code Editors (#5403) Tony Ferguson 2026-07-22 11:13:39 +01:00
  • b7fbdfa2a9 Implement controller joystick deadzone (#5354) Tony Ferguson 2026-07-22 11:13:14 +01:00
  • 29418e81e8 use extended list selection behavior for treeview (#5417) Layla 2026-07-22 10:43:15 +01:00
  • 4fb378beb7 increase subtool icons to 24px (#5416) Layla 2026-07-22 10:42:38 +01:00
  • 9ab2dc3913 show dpi scaled play resolution (#5370) Layla 2026-07-22 10:42:10 +01:00
  • 108fdb2aa8 Make "Render Backfaces" in glass shader functional (#5418) wheatleymf 2026-07-22 11:31:37 +02:00
  • b6865cc858 Add SupportsMappingDimensions to blendable (#5408) bakscratch 2026-07-22 10:08:27 +01:00
  • a791f8a9ab Object select supports pivot setting (#5415) bakscratch 2026-07-21 20:46:57 +01:00
  • 7b37d22cae Make refraction stencil layer handle backfaces properly (#5410) wheatleymf 2026-07-21 21:08:49 +02:00
  • b04aaca871 Mapping clip mirror plane tweak (#5405) bakscratch 2026-07-21 18:08:59 +01:00
  • c3611421b7 Middle mouse close scene tabs (#5367) Layla 2026-07-21 17:56:46 +01:00
  • 4843aa7f7c support nested asset categories (#5409) Layla 2026-07-21 14:35:09 +01:00
  • 6e71079a04 Fix ILHotload falling apart when doing incremental compiles (#5376) James King 2026-07-21 15:18:18 +02:00
  • 08a7b96780 Fix Sprite Editor layout being incorrect with new docking system (#5404) Carson Kompon 2026-07-20 12:42:33 -04:00
  • 3165123c2d Added grid to all orthographic editor views (#5401) sboxbot 2026-07-20 17:07:57 +01:00
  • fdc674b6db Fix face texture scale after mesh reload (#5379) Alex Guthrie 2026-07-20 16:31:02 +01:00
  • 03bd940313 WorldPanelInput now uses appropriate action when Mouse.Active (#5400) sboxbot 2026-07-20 15:29:04 +01:00
  • cb392acef4 Fix NRE in ScreenSpaceShadows (#5389) Garry Newman 2026-07-20 08:45:04 +01:00
  • 22bf7199ba Change Error into Warning when invalid set property (#5392) Garry Newman 2026-07-20 00:07:07 +01:00
  • cbb4ab8ba9 fix gradient editor live updates (#5397) Layla 2026-07-20 00:06:51 +01:00
  • 8dd3697319 Don't include components in undo scope when changing a property that's only on the GameObject (like Position/Rotation/Scale) (#5391) Carson Kompon 2026-07-18 08:56:42 -04:00
  • 974c77d4b6 Added "Set to GameObject Bounds" button to BoxCollider (#5377) Carson Kompon 2026-07-18 08:55:31 -04:00
  • 443619c042 Mapping Lasso Fix #11504 (#5386) bakscratch 2026-07-18 13:49:01 +01:00