2 Commits

Author SHA1 Message Date
Relic
ad77bdf8d0 Fix off-by-one in Texture.GetPixels dest array bounds check
The bounds check in GetPixels was rejecting valid destination arrays
that exactly fit the requested source rectangle.
2026-07-28 12:15:30 +02:00
Garry Newman
d95169d8fa Unit Test Cleanup (#5064)
* Move all unit tests to Engine/Tests
* Fix Margin.EdgeSubtract
* Fix Capsule.Contains
* EnvironmentVariables.Remove if it's null
* Fixed ray trace never returning startedsolid
* Fix HistoryList.Navigate on empty list
* Fix GameObject.WorldPosition accepting NaNs
* Fix flex: initial expanding to the wrong grow/shrink
* Translation.TryConvert shouldn't throw on invalid enum strings
* Skip sound file tests on machines with no audio device
2026-06-12 13:23:50 +01:00