sboxbot
187ac5a11a
Fix 'Open in Editor' not working on hierarchy prefabs ( #3504 )
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Co-authored-by: trende2001 <68961063+trende2001@users.noreply.github.com >
2025-11-30 18:06:02 +00:00
Tony Ferguson
532113cd76
Update viewport from cookie when re-posessing game
2025-11-27 12:47:07 +00:00
Tony Ferguson
28c63a2b7b
Give SceneViewWidget a background so it doesn't look so weird when fullscreening at a low resolution preset ( #3457 )
2025-11-26 16:12:12 +00:00
Sol Williams
80aa601771
Restore separate GameEditorSessions ( #3453 )
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* SceneEditorSession: make game vs editor scenes more distinct, Scene is whichever is currently active
* Route prefab update, model reload etc events to both scenes if needed
* SceneTree update checking a bit cleaner
* Bring back GameEditorSessions instead, so undo, selection etc can all be linked 1:1 with scenes again
* tweak and tidy
2025-11-26 16:05:23 +00:00
Tony Ferguson
77cc796498
Play mode: re-add game view resolution/ratio dropdown functionality
2025-11-25 21:51:54 +00:00
ryleigh
350b15e623
Prevent Camera Preview LookAt mode from exiting immediately ( #3419 )
2025-11-25 09:13:02 -08:00
Layla
8caa6f4861
Fix tool widget when no subtools ( #3435 )
2025-11-25 11:58:36 +00:00
Carson Kompon
4c22db7c49
Fix not being able to "Paste as New Component" on prefab instances ( #3432 )
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Resolves Facepunch/sbox-issues#9604
2025-11-24 08:55:28 -05:00
Lorenz Junglas
80593bb904
Move InterfaceControlWidget.cs to uppercase code dir
2025-11-24 12:19:28 +00:00
s&box team
71f266059a
Open source release
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This commit imports the C# engine code and game files, excluding C++ source code.
[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00