Commit Graph

5 Commits

Author SHA1 Message Date
Garry Newman
d5c3c688f3 Make crash reporter battle through as much as possible (#3670) 2025-12-24 14:32:52 +00:00
Matt Stevens
84f0839ee4 CrashReporter: Add process name to context (#3625) 2025-12-16 23:37:55 +00:00
Matt Stevens
1b80ecd2e9 Managed CrashReporter (#3595)
Remove C++ crashreporter and reimplement in C#, add various session id tags and send payload to our own API
2025-12-10 16:32:17 +00:00
Lorenz Junglas
6808d8768e Shutdown fixes (#3553)
* Stop generating solutions via -test flag add -generatesolution

* Add TestAppSystem remove Application.InitUnitTest

Avoids some hacks and also makes sure our tests are as close to a real AppSystem as possible.

* Add shutdown unit test

shuts down an re-inits the engine

* Properly dispose native resources hold by managed during shutdown

Should fix a bunch of crashes

* Fix filesystem and networking tests

* StandaloneTest does proper Game Close

* Make sure package tests clean up properly

* Make sure menu scene and resources are released on shutdown

* Report leaked scenes on shutdown

* Ensure DestroyImmediate is not used on scenes

* Fix unmounting in unit tests not clearing native refs

* Force destroy native resource on ResourceLib Clear
2025-12-08 15:55:11 +01:00
s&box team
71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00