Commit Graph

3 Commits

Author SHA1 Message Date
Lorenz Junglas
5ce8f82713 Avoid CallbackBatch action allocations (#4201)
* Avoid callbackbatch aciton allocation and closure

Store the CommonCallback and GameObject/Comonent Instance instead of an action

* Scene push uses struct instead of DisposeAction

Avoids action allocation
2026-03-05 08:24:26 +01:00
Garry Newman
d0237a2124 Fix "generating envmaps" spam on loading screen (#3710) 2026-01-07 14:02:06 +00:00
s&box team
71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00