Commit Graph

3 Commits

Author SHA1 Message Date
Lorenz Junglas
5f088c419e Avoid per-frame KeyValuePair[] allocations in Parallel.ForEach (#4128)
Parallel.ForEach(IEnumerable<T>) allocates KeyValuePair<long, T>[] chunks
internally for work distribution. Passing a List<T> avoids this entirely.
2026-02-23 17:52:20 +01:00
Antoine Pilote
9331f2bffa Fixed opaque & non-opaque sprite sorting (#3660) 2025-12-22 16:29:31 -08:00
s&box team
71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00