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* Refactor sync script Use single filter repo call Use globs instead of python madness Ensure shallow clone is clean before working on it * Add dry run option to sync script * Add public gitattributes
17 lines
525 B
Plaintext
17 lines
525 B
Plaintext
# Auto detect text files
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* text=auto
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# Anything under game (content) force crlf for consistent content hashes
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game/** text=auto eol=crlf
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# Except c# files, auto that
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game/**/*.cs text=auto
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#
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# GitHub linguist overrides (https://github.com/github-linguist/linguist/blob/main/docs/overrides.md)
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# Lets GitHub know the proper languages, what code is generated, third party, etc. for better stats/diffs
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#
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*.h linguist-language=C++
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*.shader linguist-language=HLSL
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*.fxc linguist-language=HLSL
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src/thirdparty/* linguist-vendored
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