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sbox-public
/
engine
/
Definitions
/
common
/
Render
History
Matt Stevens
b72c5e2ae4
rendersystemvulkan: built-in shaders are offline compiled & embedded spir-v, removing runtime dependency on dxc
...
# Conflicts: # src/rendersystem/rendersystemvulkan.vpc
2026-07-27 16:52:47 +01:00
..
CRenderAttributes.def
Open source release
2025-11-24 09:05:18 +00:00
Graphics.def
Managed Skybox Pipeline + Skybox Tiled Rendering (
#3780
)
2026-01-15 12:57:47 -03:00
IMaterialMode.def
Open source release
2025-11-24 09:05:18 +00:00
IPVS.def
Open source release
2025-11-24 09:05:18 +00:00
IRenderContext.def
add drawCount and stride params to indirect draw calls (
#5215
)
2026-07-02 11:28:28 +01:00
IWorldRendererMgr.def
move these few stubborn required files over to engine2 so I don't have to see entity2 project anymore (
#4813
)
2026-05-10 21:34:49 +01:00
renderdevice.def
rendersystemvulkan: built-in shaders are offline compiled & embedded spir-v, removing runtime dependency on dxc
2026-07-27 16:52:47 +01:00