Files
Lorenz Junglas 395440da9f Fix asset scan startup crash (#4554)
* Fix calling managed AssetScanComplete to early

Editor::AssetSystem::AssetScanComplete(); was called at the end of PruneStaleAssets() in the UpdateMods() path. Before BuildDependencyData() ran, which is unsafe since AssetScanComplete() needs full dependency infomration

* Restore some menu transients that shouldnt have been pruned

* Don't orphan assets if they have a parent

* Dont Oprhan menu transients, they may be referenced by otehr projects (yikes)
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