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Carson Kompon 738a749873 Mount Prefabs (#4085)
- Added `PrefabBuilder` which can be used in a ResourceLoader to include custom prefabs along with a mount
- Changed StartupLoadProject so that it will register custom asset types BEFORE mounting, so that any assets within mounts (like .prefab files) can be resolved by the asset system
- Added `PrefabFile.Load` which lazy-loads PrefabFiles (just like `Model.Load` or `Texture.Load`)
- ResourceLibrary.Load<>() has been updated to call PrefabFile.Load when handling a PrefabFile (just like Models, Textures, ect)
- Added some basic tests for the PrefabBuilder
2026-03-25 09:40:10 -04:00
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2026-03-25 09:40:10 -04:00