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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
14 lines
315 B
Modula-2
14 lines
315 B
Modula-2
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[ResourceHandle:HRenderTexture]
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native class CTextureBase as NativeEngine.ITexture
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{
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}
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native class CUtlVector<HRenderTexture> as NativeEngine.CUtlVectorTexture
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{
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void DeleteThis(); [delete]
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static CUtlVectorTexture Create( int growsize, int initialcapacity ); [new]
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int Count();
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ITexture Element( int i );
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} |