Files
sbox-public/engine/Definitions/resources/hrendertexture.def
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

14 lines
315 B
Modula-2

[ResourceHandle:HRenderTexture]
native class CTextureBase as NativeEngine.ITexture
{
}
native class CUtlVector<HRenderTexture> as NativeEngine.CUtlVectorTexture
{
void DeleteThis(); [delete]
static CUtlVectorTexture Create( int growsize, int initialcapacity ); [new]
int Count();
ITexture Element( int i );
}