Files
sbox-public/engine/Sandbox.Engine/Scene/Components/UI/PanelComponent.Accessors.cs
s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

21 lines
773 B
C#

using Sandbox.UI;
namespace Sandbox;
public partial class PanelComponent
{
/// <inheritdoc cref="Panel.HasClass(string)"/>
public bool HasClass( string className ) => Panel.HasClass( className );
/// <inheritdoc cref="Panel.RemoveClass(string)"/>
public void RemoveClass( string className ) => Panel.RemoveClass( className );
/// <inheritdoc cref="Panel.AddClass(string)"/>
public void AddClass( string className ) => Panel.AddClass( className );
/// <inheritdoc cref="Panel.BindClass(string, Func{bool})"/>
public void BindClass( string className, Func<bool> func ) => Panel.BindClass( className, func );
/// <inheritdoc cref="Panel.SetClass(string, bool)"/>
public void SetClass( string className, bool enabled ) => Panel.SetClass( className, enabled );
}