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s&box team 71f266059a Open source release
This commit imports the C# engine code and game files, excluding C++ source code.

[Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
2025-11-24 09:05:18 +00:00

26 lines
738 B
C#

namespace Sandbox;
/// <summary>
/// Describes the behaviour of network synchronization.
/// </summary>
[Flags]
public enum SyncFlags : uint
{
/// <summary>
/// The host has ownership over the value.
/// </summary>
FromHost = 1,
/// <summary>
/// Query this value for changes rather than counting on set being called. This is appropriate
/// if the value returned by its getter can change without calling its setter.
/// </summary>
Query = 2,
/// <summary>
/// The value will be interpolated between ticks. This is currently only supported for <see cref="float"/>, <see cref="double"/>, <see cref="Angles"/>,
/// <see cref="Rotation"/>, <see cref="Transform"/>, <see cref="Vector3"/>.
/// </summary>
Interpolate = 4
}