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Sam Pavlovic ab81dd2357 Make MSAA setting work on editor SceneRenderingWidgets (#3539)
* Make MSAA setting work on editor SceneRenderingWidgets

MSAA settings never worked with editor viewport, only on game tab, now with playmode it always takes highest MSAA value from hardware regardless of what

Two things from this PR:
* Pass current engine MSAA setting when creating SceneRenderingWidget swapchain
* Add callback when video settings are changed, recreate swapchain when so

Replicates fine for all SceneRenderingWidgets, applies instantly

https://files.facepunch.com/sampavlovic/1b0311b1/sbox-dev_bjEMrrYe71.mp4

* Push RenderMultisampleType_t nMSAAAmount on interop
2025-12-03 16:41:38 -03:00
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