mirror of
https://github.com/Facepunch/sbox-public.git
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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
31 lines
1.1 KiB
XML
31 lines
1.1 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<VersionPrefix>1.0.1</VersionPrefix>
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<TargetFramework>net10.0</TargetFramework>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<AssemblyName>Sandbox.GameInstance</AssemblyName>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
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<NoWarn>1701;1702;1591</NoWarn>
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<OutputPath>..\..\game\bin\managed</OutputPath>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<TreatWarningsAsErrors>True</TreatWarningsAsErrors>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<TreatWarningsAsErrors>True</TreatWarningsAsErrors>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Sandbox.Engine\Sandbox.Engine.csproj" />
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<ProjectReference Include="..\Sandbox.Event\Sandbox.Event.csproj" />
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</ItemGroup>
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</Project>
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