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This commit imports the C# engine code and game files, excluding C++ source code. [Source-Commit: ceb3d758046e50faa6258bc3b658a30c97743268]
20 lines
684 B
C#
20 lines
684 B
C#
namespace Sandbox.Generator
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{
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internal static class DiagnosticIds
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{
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// Lets try and organize these in the future so people can ignore shit they don't care about
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// Replication 200-299
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public const string ReplicatedUnknownType = "SB200";
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public const string ReplicatedStaticUnsupported = "SB201";
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public const string ReplicatedNonAutoProp = "SB202";
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public const string ReplicatedEntityComponent = "SB203";
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public const string ReplicatedListNotIList = "SB204";
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public const string ReplicatedDictionaryNotIDictionary = "SB205";
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public const string ReplicatedDictionaryUnsupportedType = "SB206";
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// ConCmd
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public const string ConCmdNotStatic = "SB300";
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}
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}
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